Releases: basvanmeurs/tree2d
Releases · basvanmeurs/tree2d
v1.0.13
- feat(esm): add proper ESM bundling ee07c49
- fix(scissor): use better scissor approximation function to fix pixel gaps issue 59374a2
- chore(scissor): add comment on pixel rounding issues 439c132
- fix(scissor): fix rounding issues when using scissor 5e7fd22
- chore(cleanup) 79e6ac5
- feat(performance): use image observer to observe canvas size 5afb658
v1.0.12
v1.0.11
- feat(setItems): return information about added/removed elements/nodes 9289d2c
v1.0.10
- chore(prettier) a74007e
- fix(update): make sure that clearRenderUpdates is called only when rendering is performed e29198c
- fix(textureSize): fix aspect ratio issues when zooming out 3f52111
- feat(grid): implement grid 7b82372
- feat(grid): implement grid 76dcd43
- fix(clipbox): set to false by default, because it can lead to confusing results when not used properly be96c9f
- fix: Element.getLocationString 4488fd9
- fix(RoundRectTexture): set default shadow color 95cc226
v1.0.9
v1.0.8
- chore(texture): cleanup clipping functions, just use the separate properties 2091024
- chore: cleanup 4ecf083
- fix: incorrect name in comment a645e3b
- chore(Element): remove deperecated allowChildrenAccess b3cf9b6
- fix(ElementChildList): prevent unnecessary childList creations 537a2a0
- feat(performance): do not register elements for rectangle textures; it's not necessary and it saves performance 07e2f12
- feat(performance): improve performance when adding many items to the same container from Vugel 24c8fb8
- refactor(texture): remove source getter with side effects ad25aa9
v1.0.7
- chore: upgrades d495c08
- fix: texture limit 1edf8bf
- feat(flexbox): update in conformance to basvanmeurs/flexbox.js@95bd126 223993d
v1.0.6
- feat(color): support multiple CSS color formats e1c0212
v1.0.5
v1.0.4
- feat(upgrade) 23c8a6b
- feat(tree2d): change DrawingTexture draw function arguments to single object e75e009
- fix(z-index): fix z-indexing bug caused by typescript conversion mistake 8e5ac31
- fix(readme): fix some things in the readme 2e050c6
- feat(convertWorldCoordsToLocal): allow public access because it can be handy 68b4df8
- fix(canvas size): fix infinite resize loop when using dynamic size css 5f064a2