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Docs update: Stable 1.21.40.3
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destruc7i0n committed Oct 22, 2024
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492 changes: 274 additions & 218 deletions 1.21.0.0/1.21.40.3/Addons.html

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2 changes: 1 addition & 1 deletion 1.21.0.0/1.21.40.3/Animations.html
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<h1>ANIMATIONS DOCUMENTATION </br>Version: 1.21.30.3</h1>
<h1>ANIMATIONS DOCUMENTATION </br>Version: 1.21.40.3</h1>
<h2><p id="Index">Index</p></h2>
<table border="1">
<tr> <th><a href="#Animation Controllers">Animation Controllers</a></th> </tr>
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2 changes: 1 addition & 1 deletion 1.21.0.0/1.21.40.3/Biomes.html
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<h1>BIOMES DOCUMENTATION </br>Version: 1.21.30.3</h1>
<h1>BIOMES DOCUMENTATION </br>Version: 1.21.40.3</h1>
<h2><p id="Index">Index</p></h2>
<table border="1">
<tr> <th><a href="#Overview">Overview</a></th> </tr>
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6 changes: 3 additions & 3 deletions 1.21.0.0/1.21.40.3/Blocks.html
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<h1>BLOCKS DOCUMENTATION </br>Version: 1.21.30.3</h1>
<h1>BLOCKS DOCUMENTATION </br>Version: 1.21.40.3</h1>
<h2><p id="Index">Index</p></h2>
<table border="1">
<tr> <th><a href="#Blocks">Blocks</a></th> </tr>
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<td style="border-style:solid; border-width:3; padding:7px">minecraft:redstone_conductivity</td>
<td style="border-style:solid; border-width:3; padding:7px">Identifier String</td>
<td style="border-style:solid; border-width:3; padding:7px"></td>
<td style="border-style:solid; border-width:3; padding:7px">The basic redstone properties of a block; if the component is not provided the default values are used. Requires the Upcoming Creator Features experiment. If you use this component, make sure to use 1.21.30 format version for your block JSON.</br>Experimental toggles required: Upcoming Creator Features</br><table border="1" style="width:100%; border-style:solid; border-collapse:collapse; border-width:2;">
<td style="border-style:solid; border-width:3; padding:7px">The basic redstone properties of a block; if the component is not provided the default values are used. Requires 1.21.30 format version and above.</br>Experimental toggles required: Upcoming Creator Features (in format versions before 1.21.30)</br><table border="1" style="width:100%; border-style:solid; border-collapse:collapse; border-width:2;">
<tr> <th style="border-style:solid; border-width:2;">Name</th> <th style="border-style:solid; border-width:2;">Type</th> <th style="border-style:solid; border-width:2;">Default Value</th> <th style="border-style:solid; border-width:2;">Description</th> </tr>
<tr>
<td style="border-style:solid; border-width:2; padding:8px">allows_wire_to_step_down</td>
Expand Down Expand Up @@ -441,7 +441,7 @@ <h1><p id="Block Definition Properties">Block Definition Properties</p></h1>
<h2>Code Example</h2>
Example<br / ><textarea readonly="true" cols="66" rows="20">
{
"format_version": "1.21.30",
"format_version": "1.21.40",
"minecraft:block": {
"description": {
"identifier": "design:lavenderstone"
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179 changes: 179 additions & 0 deletions 1.21.0.0/1.21.40.3/Client Biomes.html
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<h1>CLIENT BIOMES DOCUMENTATION </br>Version: 1.21.40.3</h1>
<h2><p id="Index">Index</p></h2>
<table border="1">
<tr> <th><a href="#Overview">Overview</a></th> </tr>
<tr> <th><a href="#JSON Format">JSON Format</a></th> </tr>
<tr> <th><a href="#Schema">Schema</a></th> </tr>
<tr> <td> <a href="#Client Biome Components"> Client Biome Components</a> </tr> </td>
<tr> <td> <a href="#Client Biome Definition"> Client Biome Definition</a> </tr> </td>
<tr> <td> <a href="#Client Biome Description"> Client Biome Description</a> </tr> </td>
<tr> <td> <a href="#Client Biome JSON File"> Client Biome JSON File</a> </tr> </td>
<tr> <td> <a href="#minecraft:fog_appearance"> minecraft:fog_appearance</a> </tr> </td>
<tr> <td> <a href="#minecraft:sky_color"> minecraft:sky_color</a> </tr> </td>
<tr> <td> <a href="#minecraft:water_appearance"> minecraft:water_appearance</a> </tr> </td>
</table>
<a href="#Index">Back to top</a>
<h1><p id="Overview">Overview</p></h1>

Minecraft client_biome files define client-side settings for biomes in resource packs.</br>This is the new preferred location for per-biome settings that used to be in biomes_client.json.</br>(As of base game version 1.21.40, biomes_client.json is no longer loaded from built-in Vanilla resource packs. That file will still be loaded for other content regardless of version, and worlds using older base game versions will also still use it.)</br>These files are not part of the 'Custom Biomes' experiment and do not cause biome definitions to exist on their own, but they can be used to customize client-side settings of custom biomes.</br><a href="#Index">Back to top</a><br><br>

<h1><p id="JSON Format">JSON Format</p></h1>

<h2></h2>
Here is a sample client_biome file.<br / ><textarea readonly="true" cols="50" rows="21">
{
"format_version": "1.21.40",
"minecraft:client_biome": {
"description": {
"identifier": "the_end"
},
"components": {
"minecraft:sky_color": {
"sky_color": "#000000"
},
"minecraft:fog_appearance": {
"fog_identifier": "minecraft:fog_the_end"
},
"minecraft:water_appearance": {
"surface_color": "#62529e"
}
}
}
}

</textarea> </br>
<a href="#Index">Back to top</a><br><br>

<h1><p id="Schema">Schema</p></h1>

<h1><p id="Client Biome Components">Client Biome Components</p></h1>

Any components that this Client Biome uses</br><h2></h2>

<table border="1" style="width:100%; border-style:solid; border-collapse:collapse; border-width:3;">
<tr> <th style="border-style:solid; border-width:3;">Name</th> <th style="border-style:solid; border-width:3;">Type</th> <th style="border-style:solid; border-width:3;">Required?</th> <th style="border-style:solid; border-width:3;">Description</th> </tr>
<tr>
<td style="border-style:solid; border-width:3; padding:7px">minecraft:fog_appearance</td>
<td style="border-style:solid; border-width:3; padding:7px">Object</td>
<td style="border-style:solid; border-width:3; padding:7px">Optional</td>
<td style="border-style:solid; border-width:3; padding:7px">Set the fog settings used during rendering. Biomes without this component will have default fog settings.</br></td>
</tr>
<tr>
<td style="border-style:solid; border-width:3; padding:7px">minecraft:sky_color</td>
<td style="border-style:solid; border-width:3; padding:7px">Object</td>
<td style="border-style:solid; border-width:3; padding:7px">Optional</td>
<td style="border-style:solid; border-width:3; padding:7px">Set the sky color used during rendering. Biomes without this component will have default sky color behavior.</br></td>
</tr>
<tr>
<td style="border-style:solid; border-width:3; padding:7px">minecraft:water_appearance</td>
<td style="border-style:solid; border-width:3; padding:7px">Object</td>
<td style="border-style:solid; border-width:3; padding:7px">Optional</td>
<td style="border-style:solid; border-width:3; padding:7px">Set the water surface color used during rendering. Biomes without this component will have default water surface color behavior.</br></td>
</tr>
</table>
<a href="#Index">Back to top</a><br><br>

<h1><p id="Client Biome Definition">Client Biome Definition</p></h1>

Contains a description and components to define a Client Biome.</br><h2></h2>

<table border="1" style="width:100%; border-style:solid; border-collapse:collapse; border-width:3;">
<tr> <th style="border-style:solid; border-width:3;">Name</th> <th style="border-style:solid; border-width:3;">Type</th> <th style="border-style:solid; border-width:3;">Required?</th> <th style="border-style:solid; border-width:3;">Description</th> </tr>
<tr>
<td style="border-style:solid; border-width:3; padding:7px">components</td>
<td style="border-style:solid; border-width:3; padding:7px">Object of type Client Biome Components</td>
<td style="border-style:solid; border-width:3; padding:7px">Required</td>
<td style="border-style:solid; border-width:3; padding:7px">Components for this Client Biome.</br></td>
</tr>
<tr>
<td style="border-style:solid; border-width:3; padding:7px">description</td>
<td style="border-style:solid; border-width:3; padding:7px">Object of type Client Biome Description</td>
<td style="border-style:solid; border-width:3; padding:7px">Required</td>
<td style="border-style:solid; border-width:3; padding:7px">Non-component settings, including the Client Biome name.</br></td>
</tr>
</table>
<a href="#Index">Back to top</a><br><br>

<h1><p id="Client Biome Description">Client Biome Description</p></h1>

Contains non-component settings for a Client Biome.</br><h2></h2>

<table border="1" style="width:100%; border-style:solid; border-collapse:collapse; border-width:3;">
<tr> <th style="border-style:solid; border-width:3;">Name</th> <th style="border-style:solid; border-width:3;">Type</th> <th style="border-style:solid; border-width:3;">Required?</th> <th style="border-style:solid; border-width:3;">Description</th> </tr>
<tr>
<td style="border-style:solid; border-width:3; padding:7px">identifier</td>
<td style="border-style:solid; border-width:3; padding:7px">String</td>
<td style="border-style:solid; border-width:3; padding:7px">Required</td>
<td style="border-style:solid; border-width:3; padding:7px">The name of the Client Biome, used by other features like the '/locate biome' command. Must match the name of a Biome defined by the game or a behavior pack.</br></td>
</tr>
</table>
<a href="#Index">Back to top</a><br><br>

<h1><p id="Client Biome JSON File">Client Biome JSON File</p></h1>

Contains a format version and a Client Biome definition</br><h2></h2>

<table border="1" style="width:100%; border-style:solid; border-collapse:collapse; border-width:3;">
<tr> <th style="border-style:solid; border-width:3;">Name</th> <th style="border-style:solid; border-width:3;">Type</th> <th style="border-style:solid; border-width:3;">Required?</th> <th style="border-style:solid; border-width:3;">Description</th> </tr>
<tr>
<td style="border-style:solid; border-width:3; padding:7px">format_version</td>
<td style="border-style:solid; border-width:3; padding:7px">String</td>
<td style="border-style:solid; border-width:3; padding:7px">Required</td>
<td style="border-style:solid; border-width:3; padding:7px">Version of the JSON schema used by this file</br></td>
</tr>
<tr>
<td style="border-style:solid; border-width:3; padding:7px">minecraft:client_biome</td>
<td style="border-style:solid; border-width:3; padding:7px">Object of type Client Biome Definition</td>
<td style="border-style:solid; border-width:3; padding:7px">Required</td>
<td style="border-style:solid; border-width:3; padding:7px">A single Client Biome definition, containing rendering or sound settings related to a Biome defined by the game or a behavior pack</br></td>
</tr>
</table>
<a href="#Index">Back to top</a><br><br>

<h1><p id="minecraft:fog_appearance">minecraft:fog_appearance</p></h1>

Set the fog settings used during rendering. Biomes without this component will have default fog settings.</br><h2></h2>

<table border="1" style="width:100%; border-style:solid; border-collapse:collapse; border-width:3;">
<tr> <th style="border-style:solid; border-width:3;">Name</th> <th style="border-style:solid; border-width:3;">Type</th> <th style="border-style:solid; border-width:3;">Required?</th> <th style="border-style:solid; border-width:3;">Description</th> </tr>
<tr>
<td style="border-style:solid; border-width:3; padding:7px">fog_identifier</td>
<td style="border-style:solid; border-width:3; padding:7px">String</td>
<td style="border-style:solid; border-width:3; padding:7px">Required</td>
<td style="border-style:solid; border-width:3; padding:7px">Identifier of fog definition to use</br></td>
</tr>
</table>
<a href="#Index">Back to top</a><br><br>

<h1><p id="minecraft:sky_color">minecraft:sky_color</p></h1>

Set the sky color used during rendering. Biomes without this component will have default sky color behavior.</br><h2></h2>

<table border="1" style="width:100%; border-style:solid; border-collapse:collapse; border-width:3;">
<tr> <th style="border-style:solid; border-width:3;">Name</th> <th style="border-style:solid; border-width:3;">Type</th> <th style="border-style:solid; border-width:3;">Required?</th> <th style="border-style:solid; border-width:3;">Description</th> </tr>
<tr>
<td style="border-style:solid; border-width:3; padding:7px">sky_color</td>
<td style="border-style:solid; border-width:3; padding:7px">Object of type Color255RGB</td>
<td style="border-style:solid; border-width:3; padding:7px">Required</td>
<td style="border-style:solid; border-width:3; padding:7px">RGB color of the sky</br></td>
</tr>
</table>
<a href="#Index">Back to top</a><br><br>

<h1><p id="minecraft:water_appearance">minecraft:water_appearance</p></h1>

Set the water surface color used during rendering. Biomes without this component will have default water surface color behavior.</br><h2></h2>

<table border="1" style="width:100%; border-style:solid; border-collapse:collapse; border-width:3;">
<tr> <th style="border-style:solid; border-width:3;">Name</th> <th style="border-style:solid; border-width:3;">Type</th> <th style="border-style:solid; border-width:3;">Required?</th> <th style="border-style:solid; border-width:3;">Description</th> </tr>
<tr>
<td style="border-style:solid; border-width:3; padding:7px">surface_color</td>
<td style="border-style:solid; border-width:3; padding:7px">Object of type Color255RGB</td>
<td style="border-style:solid; border-width:3; padding:7px">Required</td>
<td style="border-style:solid; border-width:3; padding:7px">RGB color of the water surface</br></td>
</tr>
</table>
<a href="#Index">Back to top</a><br><br>

<br><br>

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