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* fix a nil error with shield_behavior gadget playing scavengers * fix nil weapondefID causing rare arithmetic error * fix error with vtol's not having a valid damage type, handle edgecases by defining a 0 fallback value * make exemptions in the exemptionslist exemptions via customparams also shufflw around alldefs to handle customparams better * fix chunk calculation bug, improve performance the chunks weren't updating correctly which caused infrequent updaates and random performance spike hits Now it's more consistent and has performance within acceptable range
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