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Fix build problem with DX10 project.
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Not using local nvapi.lib, just use root version.
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bo3b committed Mar 13, 2015
1 parent 726d6d2 commit 49fda17
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions DirectX10/DirectX10.vcxproj
Original file line number Diff line number Diff line change
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<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ModuleDefinitionFile>d3d10Wrapper.def</ModuleDefinitionFile>
<AdditionalDependencies>$(OutDir)nvapi.lib;..\nvapi.lib;dinput8.lib;dxguid.lib;comctl32.lib;XINPUT9_1_0.lib;d3dcompiler.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>..\nvapi.lib;dinput8.lib;dxguid.lib;comctl32.lib;XINPUT9_1_0.lib;d3dcompiler.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>xcopy /Y $(OutDir)d3d10.dll T:\SteamLibrary\SteamApps\common\Cryostasis\</Command>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<ModuleDefinitionFile>d3d10Wrapper.def</ModuleDefinitionFile>
<AdditionalDependencies>$(OutDir)nvapi.lib;..\nvapi.lib;dinput8.lib;dxguid.lib;comctl32.lib;XINPUT9_1_0.lib;d3dcompiler.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>..\nvapi.lib;dinput8.lib;dxguid.lib;comctl32.lib;XINPUT9_1_0.lib;d3dcompiler.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>xcopy /Y $(OutDir)d3d10.dll T:\SteamLibrary\SteamApps\common\Cryostasis\</Command>
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