Bump ext/SDL from e761770
to c951bbe
#480
Closed
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Bumps ext/SDL from
e761770
toc951bbe
.Commits
c951bbe
Look at all available usages when determining whether to ignore a devicedd726cb
Moved rgb24_yuv420_std() to the correct header1673d52
Fixed building with an older macOS SDK4ec5aef
Disable warning C4214: nonstandard extension used: bit field types other than...faeb2b1
Fixed warning C4204: nonstandard extension used: non-constant aggregate initi...1269590
Clarified that SDL scancodes are unaffected by keyboard layout1c4c29b
Fixed a swap chain leak and a double-free in testffmpeg.c3158342
Use SDL_Color for SDL_RenderGeometryRaw() and add SDL_RenderGeometryRawFloat()9e194c1
Added BT.601/SMPTE240 to the color primaries conversion matricesfb823fb
Make sure we're actually using the HDR10 colorspace before using that shaderDependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
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