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Releases: britalmeida/project_snooze

Post Jam Updated Version

01 Jan 19:32
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New in this version:

  • Gameplay
    score adjustments: a game runs from 7am to midnight as the highest score
    gameplay economy: tweaked points and health loss per enemy
    improved enemy spawning so they don't spawn off-screen or on top of the character
    improved enemy behaviour
    tweaks to hit boxes
  • Visual improvements
    added animations for snoring, cat sitting and walking
    added enemy dead reactions and cat screaming
    added punch animation and other animation polish
    light bubbles render prettier and pop when they hit the character
    game over overlay fades to the light-filled version and shows bigger score
    added animated and improved title card
    resized UI for better readability
  • Sound
    changed FX to support gameplay and changes to enemy behaviour
  • Fixed some glitches with the arm controls

Snooze or Lose - Screenshot
Snooze or Lose - How to Play
Snooze or Lose - How to Play

PlayJam-submission-final

13 Nov 23:21
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Playable for the Playdate console or simulator, as was delivered for the PlayJam4.

Snooze or Lose - Screenshot
snooze_gameplay1
Snooze or Lose - How to Play