Mandelbulber v2 2.22
Main new feature in version 2.22 is editor for custom fractal formulas. User can add own or edit code from existing fractal shapes.
New in 2.22
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Added new fractal formulas
aboxMod14
mandelcup
menger3
mengerChebyshev
octahedron
riemannSphereMsltoeM3d
sierpinski3dV2
sierpinski3dV3
spheretree
transfAbsRecFoldXY
transfBoxTilingV2
transfDELinearCube
transfDIFSHexprism
transfRotationChebyshev
transfSphericalFoldV2
transfStepXY -
modified fractal formulas
sierpinski3d, fixed add reverse
transfDEControls pk offset default = 1 -
Custom formulas: Added custom formula editor
- inserting parameters from the list
- dynamic UI for parameters existing in custom code
- syntax highlighting
- auto indenting
- syntax checking
- loading of build-in formulas
- saving of formula code in .fract files
- loading/saving of formula code in text files
- auto formatting with clang-format
- customization of font size
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Randomizer: Added option to not randomize camera when animated parameters from keyframe editor
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Randomizer: Added STOP button to Randomizer
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Randomizer: fixed bug: not finished renderings of previews caused high CPU load
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Voxel export: Added export of greyscale voxel layers
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Shaders: fixed bug: Ambient Occlusion (Multiple Rays with light map) produced color noise
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OpenCL: corrected occurrences of double precision constants which caused compiler errors on MacOS
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Files: Added camera top vector to image metadata (issue #722)
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Files: Added options for zbuffer saving: inverting z-buffer, logarithmic scale, constant depth range
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Compilation: fixed bug: Corrected location of formula/definition files is source package
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Compilation: added missing option which includes SVG library to AppImage
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Compilation: Fixed problem with missing sources when cmake is used (issue #784)
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Examples: cleaned settings of most of the examples