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Mandelbulber v2 2.31

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@buddhi1980 buddhi1980 released this 20 Jan 15:16
877f5ea

New in version 2.31

  • Added new fractal formulas
    aboxDonut4d
    aboxDonut4dV2
    mengerV7
    sphereClusterV2
    sphereClusterV3
    spheretreeV4
    spheretreeV5
    transfSphericalInvV3

  • modified fractal formulas
    msltoeSym3Mod5 add boxfold
    sphereCluster update DE calc, add void mode
    transfSphericalInvV2, add DE tweak
    transfSphericalInvC, add prev2.17 code

  • Scripts: added possibility to attach Java Script one-line scripts to the fractal parameters

  • Effects: primitive objects can be used to define shape of volumetric effects like basic fog or clouds

  • Effects: basic fog can cast / receive shadows

  • Effects: added Rayleigh scattering to volumetric effects which cast / receive shadows

  • Fractals: fixed problem with calculation of negative power bulbs

  • Shaders: Improved quality of volumetric effects in MC mode

  • Shaders: Added transparency (alpha) texture mapping for surface transparency and subsurface scattering

  • Shaders: Added transparency color texture mapping for subsurface scattering

  • UI: Added dialog with allows to substitute missing textures by selecting file, searching or using default one.

  • UI: Fixed bug causing UI glitches when auto-refresh is enabled and one of parameters from custom formula is edited

  • UI: Added "Copy parameter name" action in context menu for any parameter

  • UI: Fixed bug leading to stack overflow when user rotated mouse wheel very fast and long.

  • Performance: added parallel processing of already rendered tiles which improves speed of MC rendering.

  • Performance: Removed option for reserving GPU time for the system (it caused significant CPU load on Windows and slowed down rendering)

  • OpenCL: Fixed illegal memory access in cOpenClEngine::Build()

  • NetRender: Corrected sending settings to NetRender client (e.g. there was missing OpenCL mode)

  • Files: Added deletion of history files older than one year

  • Files: Corrected default path for textures

  • Installation: corrected icon name in mandelbulber2.desktop

  • Compilation: corrected script for building MacOs version