This is one of the projects in the Udacity Frontend Web Developer Nanodegree Program. This project is to showcase the student's Object-Oriented JavaScript and HTML5 Canvas skills.
- Click here to play online
- Or download all the files and open index.html in your browser
- Reach the water without colliding to bugs!
- The player can move left, right, up, and down (arrow keys)
- The enemies move in varying speeds on the paved block portion of the scene
- Once the player collides with an enemy, the game is reset and the player moves back to the start square
- Once the player reaches the water, you will start the next level
- Higher level means more bugs!
- You got 3 lives (hearts)
- Try to collect gems that will appear randomly
- Collecting a gem will decrease the number of bugs (only if bugs are more than 3)
- Try to beat your previously highest level achieved
The game engine and image resources are provided by Udacity. The game logic is coded by the student.