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v1.1.3 bugfix Patch

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@Rexhunter99 Rexhunter99 released this 17 Apr 16:07
· 3 commits to master since this release

What's new

Added rank calculation to the TrophySave() function, it uses the same values as Carnivores 1, there is also a secret rank!

New script error handling (for debugging)

Fixes

  • Added fixes for the _RES loader, it was possible to crash if a _RES file had a ' ' character on an 'empty' line within the prices {} block (as seen in Carnivores+ by P.Rex)
  • Changed how the menu loads and process maps, the previous method would cause a crash if there were more price entries for areas than there were actual area files, again this was found in Carnivores: Mandibles by P.Rex.
  • Fixed default prices for dinosaurs and weapons.
  • Fixed render order of hunt thumbnail and description/stat text.
  • Fixed rendering of description text. It no longer renders the first line from the .TXT

Known bugs

In the options menu, you can drag your mouse down when sliding the
slider bars and it will immediately grab the new slider bar, there
is a planned fix in the future.

You can provide too much text in the TXM, TXU and TXT files for
areas, dinosaurs, weapons and accessories, this causes the text
to overflow vertically. In the future clipping will be added as
well as the ability to scroll the description.