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Updated view3dscene README, and package it
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michaliskambi committed Feb 6, 2021
1 parent 2c38898 commit f9e3b68
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3 changes: 2 additions & 1 deletion CastleEngineManifest.xml
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</dependencies>
<version value="4.0.0" code="7" />
<package>
<include path="tovrmlx3d*" />
<include path="README.md" />
<include path="COPYING.GPL2.txt" />
<include path="tovrmlx3d*" />
<include path="freedesktop/*" recursive="True" />
</package>
<data exists="false" />
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19 changes: 18 additions & 1 deletion README.md
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# view3dscene

`view3dscene` is a viewer for many 3D model formats: X3D, glTF, VRML, Collada, 3DS, MD3, Wavefront OBJ, STL and (2D) Spine JSON.
`view3dscene` is a viewer for all 3D and 2D model formats supported by Castle Game Engine.

Supported formats:

- glTF 2.0
- X3D
- VRML 2.0 (aka VRML 97) and 1.0
- Spine JSON
- Sprite sheets in Starling and Cocos2d formats
- castle-anim-frames
- OpenInventor (IV)
- 3DS
- MD3
- Wavefront OBJ
- Collada
- STL

See also [Castle Game Engine model formats](https://castle-engine.io/creating_data_model_formats.php).

Complete documentation on https://castle-engine.io/view3dscene.php .

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