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try fix links
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ceceppa committed Mar 21, 2024
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4 changes: 2 additions & 2 deletions docs/docs/anima/_anima-declaration.mdx
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The easing to use to animate the node.

_NOTE_: [List of available easings](/anima/constants#easings)
_NOTE_: [List of available easings](/docs/anima/constants#easings)

#### Syntax

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The pivot point to use to animate the node.

_NOTE_: [List of available pivot points](/anima/constants#pivot-points)
_NOTE_: [List of available pivot points](/docs/anima/constants#pivot-points)

#### Syntax

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6 changes: 3 additions & 3 deletions docs/docs/intro.md
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sidebar_position: 1
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# Introduction

We believe that creating animation should be easy for any skill level; that's why we created Anima.
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Anima provides those two additional nodes:

- [AnimaNode](/anima/animate-node), used to handle the setup of all the animations supported by the addon
- [AnimaTween](/doc/anima-tween.html), is the custom Tween used that allows the magic to happen :)
- [AnimaNode](/docs/animate-node), used to handle the setup of all the animations supported by the addon
- [AnimaTween](/docs/anima-tween.html), is the custom Tween used that allows the magic to happen :)

## Animation Declaration

Animation declarations are used to tell anima how to animate a single node, group or grid:

- [AnimaDeclarationNode](/docs/anima-declaration/)


## Example

```gdscript
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