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Space tyckiting erlang client

##Download dependencies and build Download [Erlang/OTP] (https://www.erlang-solutions.com/resources/download.html) , version R16B03 or above. Download [rebar] (https://github.com/rebar/rebar). This project is not working with rebar2 or rebar3 right now, since the JSON encoding/decoding library jiffy seems not to compile C sources with those. When dependencies are installed: ####make build

##Run application Have server up and running (maybe at ws://localhost:3000, configurable in ebin/space_application.app). ####make run

##Your AI code The specific AI code that controls the space ships is located in an AI module. An example of such an AI module is given in src/simple_space_ai.erl. It has a function named give_moves/5 that receives all known information about the current game state, and is expected to return actions for each bot of your team.

##Configurable AI module To enable quickly switching between AIs, there is an env variable in ebin/space_application.app named current_ai that refers to an erlang module. Change this env variable to another AI module to "route" calls there.

##Erlang learning resources

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