Lists all of the Binary File Format Specifications I have released in a single aggregate repository.
Copyright (C) 2019 Connor Horman. Permission is granted to copy, distribute and/or modify these document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
4 Versions of the ShadeNBT Specification Have been released, the latest is Version 1.3.
The main page for ShadeNBT is here
The Permanent Link to the Most Up to date Release is https://chorman0773.github.io/BinarySpecifications/ShadeNBT/latest. This URL will always give the latest released version of the ShadeNBT specification.
The Permanent Link to the Most Up to Date Version is https://chorman0773.github.io/BinarySpecifications/ShadeNBT/latest-draft. This will point to the latest draft version if there is a working draft, otherwise to the latest released version.
Various Formats published here are intended for use on the Gac14 Server, which will be published by the Gac14 Team as a Multiplayer Server for the Game Minecraft, created by Mojang AB, as well as specification for succesfully implementing a similar server.
Neither myself (Connor Horman), nor the Gac14 Team are affiliated with Mojang AB or Microsoft, and neither these formats, nor the Gac14 Server are endorsed by either of those named parties.
See here for details.
Factions created in the server are stored in a format specific to this purpose.
The main page for this format is here.
One version of this specification has been published:
- 1.0.
Various Formats published here are intended for use with the 1 Month Game Development Challenge Game created by Lightning Creations.
See here for details.
Levels created by The Level Editor for the above Game by the LeVIM Program are stored in this specific format.
The main page for this format is here.
One version of this specification has been published:
The SNES-DEV Page Table File Format is defined for various systems which work with the 65816 processor, including SNES-DEV, SNES-DEV Firmware, and SNES-DEV Debug Emulators, to have a general format for standard memory manipulation, as well as Memory-Mapped IO.
The main page for this format is here. The latest version is accessible here.
One version of this specification has been published: