A navigation page for game developers.
- GDC Vault https://www.gdcvault.com/
- UE5 Roadmap https://portal.productboard.com/epicgames/1-unreal-engine-public-roadmap/tabs/46-unreal-engine-5-0
- Unreal Engine Community WIKI https://ue5wiki.com/
- ARM developers' portal https://developer.arm.com/documentation/
- PROJ: A general coordinate transformation software used to refer to another general system space coordinate from a coordinate system (CRS). https://www.osgeo.cn/proj/about.html
- ACM Digital Library https://dl.acm.org/
- NVIDIA Developers' Blog https://developer.nvidia.com/zh-cn/blog/
- Intel Game Developer Program https://software.intel.com/content/www/us/en/develop/topics/gamedev.html
- Samsung Galaxy GameDev Site https://developer.samsung.com/galaxy-gamedev
- Advances in Real-Time Rendering in 3D Graphics and Games http://advances.realtimerendering.com
- Real-Time Rendering Resources http://www.realtimerendering.com
- fractals, computer graphics, mathematics, shaders, demoscene and more https://www.iquilezles.org/www/index.htm
- LearnOpenGL CN https://learnopengl-cn.github.io
- 3D Game Engine Programming https://www.3dgep.com
- Inigo Quilez's Articles: Articles on computer graphics, math and art https://www.iquilezles.org/www/index.htm
- GAMES: Graphics And Mixed Environment Seminar http://games-cn.org/previouswebinar-ppt/
- Game AI Pro: All book chapters are free to download http://www.gameaipro.com/
- OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications. http://glm.g-truc.net/0.9.7/index.html
- The Asset-Importer-Lib. https://assimp-docs.readthedocs.io/en/v5.1.0/#
- A full featured cross-platform image library. http://openil.sourceforge.net/
- Chromium Embedded Framework (CEF). A simple framework for embedding Chromium-based browsers in other applications. https://bitbucket.org/chromiumembedded/cef/src/master/
- RAD, a company makes video game development tools. they developed 3 excellent game-dev tools so far(Oodle Compressiion, Blink Video Decoder, Telemetry Profiler). http://www.radgametools.com/default.htm
- Unreal Marketplace https://www.unrealengine.com/marketplace/zh-CN/store
- Unity Asset Store https://assetstore.unity.com/
- Quixel, a PBR material library https://quixel.com/megascans/home
- Sketchfab https://sketchfab.com/
- TurboSquid: 3D Models https://www.turbosquid.com/Search/3D-Models
- Music & Sounds Library https://www.aigei.com/