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Simplify Imperial Government potentials Anti-random-republic safety check For #286 This seems to fix the issue. I'm unsure if it's a true fix or just surface-level cover. Needs looked into further. Update Plus Governments to CleanSlate standards Previous fix was not an actual fix. Problem appears to be in the history. #286 still ongoing. Government tweaks Adjusted requirements in Plus governments, moved allowed governments around a bit, threw a band-aid on k_africa being a merchant republic in 769. Better Government Bandaid This also addresses the Byzantium-on-start-screen issue as much as possible with engine restrictions without directly calling byzantium or the roman empire. Some government fixes
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