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Data-oriented C# Game Engine with libraries & shaders hot-reloading.

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clibequilibrium/EquilibriumEngine-CSharp

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EquilibriumEngine-CSharp

Equilibrium Engine is a data-oriented C# game engine that takes advantage of ECS pattern followed by Hot-Reloading of your libraries and shaders which allows you to quickly iterate on different aspects of your projects.

Features

clang is the primarily supported compiler

Hot-Reloading of scripts

hot-reloading.mp4

Hot-Reloading of shaders

shaders-hot-reloading.mp4

Entity inspector

entity-inspector.mp4

Usage

To get started on Windows

You might need to install NET 7.0 SDK

Screenshots