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Releases: cmu-sei/gamebrain

2.5.2

06 Jan 15:34
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Version 2.5.2 fixes a bug caused by an upstream service removing a model property.

What's Changed

Full Changelog: 2.5.1...2.5.2

v2.5.1

28 May 20:50
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  • Silence misleading warnings in PC4 games.
  • Video freshness task will not try strings without an HTTP(S) protocol.

What's Changed

Full Changelog: 2.5.0...2.5.1

v2.5.0

22 May 20:31
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  • Various PC4 code fixes for things that got changed for PC5.
  • Test endpoint to change SQL echoing while Gamebrain is running.
  • Code cleanup and refactoring for some internals.
  • Fixed the exit test endpoint to work.

What's Changed

Full Changelog: 2.4.1...2.5.0

v2.4.1

18 Mar 14:04
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  • New test endpoint to adjust certain logging intervals in cache.py.
  • Renamed provided example settings.yaml to example.settings.yaml.
  • Fix unbound variable exception in cleanup.py.
  • Add complete field to AssociatedChallengeData in order to fix an occasional display bug.

What's Changed

Full Changelog: 2.4.0...2.4.1

v2.4.0

11 Mar 20:02
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  • Add an exit test endpoint (admin-only).
  • Clean up log message spam (mission_update and _map_team_score_data).
  • Remove obsolete settings.yaml Gameboard base_url field.
  • Remove cut Codex Power feature endpoints.
  • Set teamCodexCount to 0 in non-PC4 games.
  • Reduce HTTP timeout for Gameboard calls to 10 seconds.
  • Remove credentials from exception handler logging.

What's Changed

Full Changelog: 2.3.0...2.4.0

v2.3.0

29 Feb 23:17
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  • Cleanup defers to Gameboard instead of Topomojo to determine if a team is active or not.
  • Added log severity level back to all log messages.
  • Some Comm Event fixes to accomodate having the comm event tasks active from the initial state.

What's Changed

Full Changelog: 2.2.1...2.3.0

v2.2.1

14 Feb 18:05
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Bug Fixes

  • Enable automatic reconnect on the database connection pool
  • Ensure the snapshot task does not crash from an exception

What's Changed

Full Changelog: 2.2.0...2.2.1

v2.2.0

07 Feb 03:23
d4313f0
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  • Multiple separate game sessions may exist simultaneously now so that teams may play asynchronously.

What's Changed

Full Changelog: 2.1.0...2.2.0

v2.1.0

25 Jan 15:12
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Version 2.1.0 is comprised of the following changes:

  • Completed missions filtered from workstation consoles.
  • No-VM challenges filtered from workstation consoles.
  • Better logging.
  • Added the ability to hide a challenge with a variable.
  • Added a variable to make game tasks appear incomplete if the team's current status is inconsistent with the task requirements, primarily for antenna extension, exploration mode, and jump tasks.

What's Changed

Full Changelog: 2.0.1...2.1.0

v2.0.1

08 Dec 16:23
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v2.0.1

Bug Fixes

  • Fixes a display issue related to scoring

What's Changed

Full Changelog: 2.0.0...2.0.1