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Releases: cocoatoucher/Glide

1.1.2

28 Jan 16:22
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Better error handling with Tiled map editor scene loading:
Now you will receive an exception if your tile map layer contains texture images from different tile sets. That was a hard to catch bug before 🎉

1.1.1

17 Jun 10:00
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Fixes for Tiled map editor loading.
Adding public support for debugging collider tile maps.
New discord channel 🎉

1.1.0

23 Nov 20:08
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  • Updates for adapting to GCController changes and additions.
  • Keyboard and mouse support on iPadOS.
  • Updating deployment target to iOS 14, macOS 11 and tvOS 14.
  • Removing cocoapods support.

1.0.9

19 May 19:44
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Adding Audio Player component.

1.0.8

18 May 20:09
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Adding Audio Player component.

1.0.7

10 May 10:35
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Adding Jazzy documentation
Code structure updates

1.0.6

28 Mar 13:15
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Fixing a crash with objc runtime introduced in Xcode 11.4

Release 1.0.5

10 Aug 13:19
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Fixed a bug where a crash would occur when attempting to connect a GCController
Broader and more reliable support for USB controllers 🕹

Release 1.0.4

03 Aug 21:42
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Additional support for USB game controllers 🕹
Adding Swift package manager support
Updates for Xcode 11

Release 1.0.3

15 May 09:32
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Making collision tile map optional in GlideScene
Camera field of view and zoom clean up and updates