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Merge v3.8.1 #15549
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Merge v3.8.1 #15549
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* Support clip frame events in animation graph * Opt * Opt
* PR1: add explicit function return type (cocos#15311) * PR4: add explicit function return type (cocos#15314) * [ci skip][AUTO]: Automated code generating update: 8843bfe (cocos#15314) (cocos#15357) Co-authored-by: cocos-robot <[email protected]> * add function return type * fix version checking * fix return type --------- Co-authored-by: Cocos Robot <[email protected]> Co-authored-by: cocos-robot <[email protected]>
…) (cocos#15423) Co-authored-by: cocos-robot <[email protected]>
* [fix] add boundary to avoid physx assert error (cocos#15321) * update comments for physics constraint components
* fix: inspector/texture: fault-tolerant for parse atlas * feat: if parentAssetList is not Array, hide the tip * feat: delete hyphhyphen
* fix type in debug.ts
* fix type in scheduler.ts * fix CI * add dt type
* feat : add clearVariables method for AnimationGraphPartialPreviewer * clear motionRecords too
* Uniform the way to set a property's type as enum * Update * Revert "Update" * License
* fix type in node-activator.ts && component-scheduler.ts * fix native node interface * fix native ts build
…latform. (cocos#15434) * Repair the problem of invalid game.end on web platform and minigame platform
* optimize inspector padding interface * clear somewhere ui-prop ui-section margin-top * optimize asset and node interface in inspector * adjust asset.css
* optimize ui-section header margin-right * update
…) (cocos#15463) Co-authored-by: cocos-robot <[email protected]>
* fix sprite-frame edit button visible bug * optimize particle-system interface indent * optimize fbx animation tab header color * revert * optimize align * add debug log error
* compatible with 2d * use warn
* fix: add WASM_FALLBACK for spine wasm module * update external * fix eslint
* fix bmfont render bug * fix
…r than 15. (cocos#15515) * Fix spine.wasm could not run in safari with iOS which version is lower than 15. * Update external config. * Revert "fix: add WASM_FALLBACK for spine wasm module (cocos#15511)" This reverts commit e5dde7f.
* fix fsUtils is not defined at taobao platform
* fix: loading spine module on OPPO using separate engine
…LETE_DIMENSIONS" (cocos#15539)
…d effects on the mini game platform (cocos#15541) * Fix the memory leak caused by excessive simultaneous playback of sound effects on the mini game platform. (cherry picked from commit 4616c24) (cherry picked from commit 2ee2a16)
Conflicts: cocos/2d/assembler/label/text-processing.ts cocos/physics/bullet/instantiated.ts cocos/profiler/profiler.ts cocos/rendering/custom/executor.ts cocos/rendering/custom/index.ts cocos/rendering/custom/web-pipeline.ts cocos/rendering/pipeline-scene-data.ts cocos/root.ts cocos/spine/assembler/simple.ts cocos/spine/lib/instantiated.ts cocos/spine/lib/spine-define.ts cocos/spine/skeleton.ts
V3.8.1 merge v3.8.0
star-e
approved these changes
Jun 28, 2023
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