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Dima Kruk edited this page May 4, 2013 · 1 revision

Imagine there's no more need to wait for it to be compiled. Imagine that your app saves its status, doesn't restart after compilation, but the code you're writing is updated right in the app that is working. Imagine that you have the code in your favorite editor — and here it is in an application. Imagine saving the skin of your app's interface in Photoshop, and in a flicker of a second seeing it   on the screen in a working app. Imagine installing and running your creation on an iPad in development mode, and having it updated right on the device, in real-time. Ever thought of making as many copies of the working app as you want to place them on different computers and devices so that the whole team would test simultaneously? Pictured this? Isn't it cool? Isn't this what you've been dreaming about for ages? Drum roll please...Here it goes! It's now for real! Here comes COLT!

COLT. Code Orchestra Livecoding Tool. It's a small piece of software that tracks changes of your app's recources (code, images, sound etc.) and, when files are being altered, starts a separate incremental compilation — it creates a small file with only those changes you've just made (unlike the common thing when a Flash/AIR app puts it all together from scratch). And then this is delivered to the working app.

You can edit files from an IDE or take the changes out of the version control system. You can simply share the folder with a designer, give the network address of yout app, and the designer will immediately see the changes as he alters the files in the folder. You can track corrections to the code through event subscription and create new libraries, approaches and revolutionary tools for game and app development. You'll surely come up with new ideas of how to improve your work!

Flash/AIR development has never been so fast and productive! Feel the new pleasure from Flash and mobile development with COLT.

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