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using Microsoft.Xna.Framework; | ||
using System; | ||
using System.Collections.Generic; | ||
using Terraria; | ||
using TerrariaApi.Server; | ||
using TShockAPI; | ||
using System.Linq; | ||
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namespace PlayerInfo | ||
{ | ||
[ApiVersion(2, 1)] | ||
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public class PlayerInfo : TerrariaPlugin | ||
{ | ||
public override Version Version | ||
{ | ||
get { return new Version(1, 8); } | ||
} | ||
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public override string Name | ||
{ | ||
get { return "PlayerInfo"; } | ||
} | ||
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public override string Author | ||
{ | ||
get { return "Comdar"; } | ||
} | ||
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public override string Description | ||
{ | ||
get { return "Player info plugin"; } | ||
} | ||
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public PlayerInfo(Main game) | ||
: base(game) | ||
{ | ||
Order = +4; | ||
} | ||
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public override void Initialize() | ||
{ | ||
Commands.ChatCommands.Add(new Command("playerinfo.hpnmana", SetStats, "stats")); | ||
Commands.ChatCommands.Add(new Command("playerinfo.selfname", SelfName, "nick", "name")); | ||
Commands.ChatCommands.Add(new Command("playerinfo.checkinfo", CheckInfo, "checkinfo", "cinfo")); | ||
} | ||
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void CheckInfo(CommandArgs args) | ||
{ | ||
TSPlayer plr = args.Player; | ||
if (args.Parameters.Count != 1) | ||
{ | ||
plr.SendErrorMessage("Invalid Syntax! Proper Syntax: /checkinfo <player>"); | ||
return; | ||
} | ||
var foundPlr = TSPlayer.FindByNameOrID(args.Parameters[0]); | ||
if (foundPlr.Count == 0) | ||
{ | ||
args.Player.SendErrorMessage("Invalid player!"); | ||
return; | ||
} | ||
else { | ||
var iPlayer = foundPlr[0]; | ||
string name = iPlayer.Name; | ||
var hp = iPlayer.TPlayer.statLifeMax2; | ||
var mana = iPlayer.TPlayer.statManaMax2; | ||
var currentHp = iPlayer.TPlayer.statLife; | ||
var currentMana = iPlayer.TPlayer.statMana; | ||
var groupName = iPlayer.Group.Name; | ||
var groupPrefix = iPlayer.Group.Prefix; | ||
string array = "Name: " + name + "\nHP: " + hp + ", Current HP: " + currentHp + "\nMana: " + mana + ", Current Mana: " + currentMana + "\nGroup: " + groupName + ", Group Prefix: " + groupPrefix; | ||
plr.SendMessage(array, Color.LightSteelBlue); | ||
} | ||
} | ||
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void SetStats(CommandArgs args) | ||
{ | ||
if (args.Parameters.Count < 3 || args.Parameters.Count > 4) | ||
{ | ||
args.Player.SendErrorMessage("Invalid syntax! Proper syntax: /stats <player> <health> <mana>"); | ||
return; | ||
} | ||
int health = 0; | ||
int mana = 0; | ||
var foundPlr = TSPlayer.FindByNameOrID(args.Parameters[0]); | ||
if (foundPlr.Count == 0) | ||
{ | ||
args.Player.SendErrorMessage("Invalid player!"); | ||
return; | ||
} | ||
// if (foundplr.Count > 1) | ||
// { | ||
// TShock.Utils.SendMultipleMatchError(args.Player, foundPlr.Select(p => p.Name)); | ||
// return; | ||
// } | ||
else | ||
{ | ||
var iPlayer = foundPlr[0]; | ||
if (!int.TryParse(args.Parameters[1], out health)) | ||
{ | ||
if (health < 100) | ||
{ | ||
args.Player.SendErrorMessage("Invalid Health Amount!"); | ||
return; | ||
} | ||
} | ||
if (!int.TryParse(args.Parameters[2], out mana)) | ||
{ | ||
if (mana < 20) | ||
{ | ||
args.Player.SendErrorMessage("Invalid Mana Amount!"); | ||
return; | ||
} | ||
} | ||
iPlayer.TPlayer.statLifeMax = health; | ||
iPlayer.TPlayer.statManaMax = mana; | ||
NetMessage.SendData(16, -1, -1, null, iPlayer.Index, 0f, 0f, 0f, 0); // Sends Health Packet | ||
NetMessage.SendData(42, -1, -1, null, iPlayer.Index, 0f, 0f, 0f, 0); // Sends Mana Packet | ||
args.Player.SendSuccessMessage(string.Format("The Player's Stats have been set!")); | ||
iPlayer.SendSuccessMessage(string.Format("Your Stats have been modified!")); | ||
} | ||
} | ||
void SelfName(CommandArgs args) | ||
{ | ||
if (args.Player == null) return; | ||
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var plr = args.Player; | ||
if (args.Parameters.Count < 1) | ||
{ | ||
args.Player.SendErrorMessage("Invalid syntax! Proper syntax: /nick <newname>"); | ||
return; | ||
} | ||
string newName = string.Join(" ", args.Parameters).Trim(); | ||
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#region Checks | ||
if (newName.Length < 2) | ||
{ | ||
args.Player.SendMessage("A name must be at least 2 characters long.", Color.DeepPink); | ||
return; | ||
} | ||
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if (newName.Length > 20) | ||
{ | ||
args.Player.SendMessage("A name must not be longer than 20 characters.", Color.DeepPink); | ||
return; | ||
} | ||
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List<TSPlayer> SameName = TShock.Players.Where(player => (player != null && player.Name == newName)).ToList(); | ||
if (SameName.Count > 0) | ||
{ | ||
args.Player.SendMessage("This name is taken by another player.", Color.DeepPink); | ||
return; | ||
} | ||
#endregion Checks | ||
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string oldName = plr.TPlayer.name; | ||
plr.TPlayer.name = newName; | ||
TShock.Utils.Broadcast(string.Format("{0} has changed his name to {1}.", oldName, newName), Color.DeepPink); | ||
plr.SendData(PacketTypes.PlayerInfo, newName, plr.Index); | ||
} | ||
} | ||
} |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectGuid>{C04AAE3B-7FAC-4FE0-B3BC-7977008BBAE2}</ProjectGuid> | ||
<OutputType>Library</OutputType> | ||
<RootNamespace>PlayerInfo</RootNamespace> | ||
<AssemblyName>PlayerInfo</AssemblyName> | ||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>.\</OutputPath> | ||
<DefineConstants>DEBUG;</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
<ConsolePause>false</ConsolePause> | ||
<PlatformTarget>x86</PlatformTarget> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<Optimize>true</Optimize> | ||
<OutputPath>D:\Terraria\steamapps\common\Terraria\Legit Terraria Server\ServerPlugins</OutputPath> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
<ConsolePause>false</ConsolePause> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="System" /> | ||
<Reference Include="Newtonsoft.Json"> | ||
<HintPath>..\Refs\Newtonsoft.Json.dll</HintPath> | ||
</Reference> | ||
<Reference Include="OTAPI"> | ||
<HintPath>..\Refs\OTAPI.dll</HintPath> | ||
</Reference> | ||
<Reference Include="TerrariaServer"> | ||
<HintPath>..\Refs\TerrariaServer.exe</HintPath> | ||
</Reference> | ||
<Reference Include="TShockAPI"> | ||
<HintPath>..\Refs\TShockAPI.dll</HintPath> | ||
</Reference> | ||
<Reference Include="Microsoft.CSharp" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="System.Xml" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="PlayerInfo.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> | ||
</Project> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<PropertyGroup Condition=" '$(RunConfiguration)' == 'Default' "> | ||
<StartAction>Project</StartAction> | ||
<ConsolePause>true</ConsolePause> | ||
</PropertyGroup> | ||
</Project> |
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio Version 16 | ||
VisualStudioVersion = 16.0.30114.105 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PlayerInfo", "PlayerInfo\PlayerInfo.csproj", "{C04AAE3B-7FAC-4FE0-B3BC-7977008BBAE2}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Any CPU = Debug|Any CPU | ||
Release|Any CPU = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{C04AAE3B-7FAC-4FE0-B3BC-7977008BBAE2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{C04AAE3B-7FAC-4FE0-B3BC-7977008BBAE2}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{C04AAE3B-7FAC-4FE0-B3BC-7977008BBAE2}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{C04AAE3B-7FAC-4FE0-B3BC-7977008BBAE2}.Release|Any CPU.Build.0 = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
GlobalSection(ExtensibilityGlobals) = postSolution | ||
SolutionGuid = {31CA7400-8BB2-4B8C-AC44-8E68D0F9C297} | ||
EndGlobalSection | ||
EndGlobal |
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using System.Reflection; | ||
using System.Runtime.CompilerServices; | ||
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// Information about this assembly is defined by the following attributes. | ||
// Change them to the values specific to your project. | ||
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[assembly: AssemblyTitle("PlayerInfo")] | ||
[assembly: AssemblyDescription("")] | ||
[assembly: AssemblyConfiguration("")] | ||
[assembly: AssemblyCompany("")] | ||
[assembly: AssemblyProduct("PlayerInfo")] | ||
[assembly: AssemblyCopyright("Copyright © Comdar 2021")] | ||
[assembly: AssemblyTrademark("")] | ||
[assembly: AssemblyCulture("")] | ||
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// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}". | ||
// The form "{Major}.{Minor}.*" will automatically update the build and revision, | ||
// and "{Major}.{Minor}.{Build}.*" will update just the revision. | ||
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[assembly: AssemblyVersion("1.0.0.0")] | ||
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// The following attributes are used to specify the signing key for the assembly, | ||
// if desired. See the Mono documentation for more information about signing. | ||
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//[assembly: AssemblyDelaySign(false)] | ||
//[assembly: AssemblyKeyFile("")] |
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