A work in progress C Game Engine for your Amiga
© 2021 - Lorenzo Di Gaetano
-
OS Friendly setup
-
Initial Sprite implementation
-
Double Buffered display
-
Full double buffered BOB (Blitter OBject) implementation with
- Automatic mask generation
- Dynamic add/remove of Bobs
- Transparent background save/restore machinery
-
ptplayer integration for protracker modules playback
-
Initial AGA support
## Compiling
Simply run make.
You need vbcc cross-compiler
http://sun.hasenbraten.de/vbcc/
And Amiga NDK from haage-partner. Detailed install process will follow.
Stay tuned! Amiga will never die!!!