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A work in progress Amiga Game Engine written in C

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Planar

A work in progress C Game Engine for your Amiga

© 2021 - Lorenzo Di Gaetano

Actually featuring

  • OS Friendly setup

  • Initial Sprite implementation

  • Double Buffered display

  • Full double buffered BOB (Blitter OBject) implementation with

    • Automatic mask generation
    • Dynamic add/remove of Bobs
    • Transparent background save/restore machinery
  • ptplayer integration for protracker modules playback

  • Initial AGA support

## Compiling

Simply run make.

Requirements

You need vbcc cross-compiler

http://sun.hasenbraten.de/vbcc/

And Amiga NDK from haage-partner. Detailed install process will follow.

Stay tuned! Amiga will never die!!!

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A work in progress Amiga Game Engine written in C

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