Fix Invert(ref Matrix3x2) #107
Annotations
10 warnings
test:
source/MonoGame.Extended/Math/FastRandom.cs#L9
XML comment has badly formed XML -- 'Whitespace is not allowed at this location.'
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test:
source/MonoGame.Extended/Transform.cs#L232
'Matrix3x2.Translation' is obsolete: 'Use Decompose method. This property will be removed in 4.0'
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test:
source/MonoGame.Extended/Transform.cs#L240
'Matrix3x2.Scale' is obsolete: 'Use Decompose method. This property will be removed in 4.0'
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test:
source/MonoGame.Extended/Transform.cs#L248
'Matrix3x2.Rotation' is obsolete: 'Use Decompose method. This property will be removed in 4.0'
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test:
source/MonoGame.Extended/Collisions/CollisionComponent.cs#L276
'Matrix3x2.Rotation' is obsolete: 'Use Decompose method. This property will be removed in 4.0'
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test:
source/MonoGame.Extended/Collisions/CollisionComponent.cs#L282
'Matrix3x2.Rotation' is obsolete: 'Use Decompose method. This property will be removed in 4.0'
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test:
source/MonoGame.Extended/Content/ExtendedContentManager.cs#L206
'BitmapFontFileReader.Read(FileStream)' is obsolete: 'Use the overload that takes an explicit name parameter.'
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test:
source/MonoGame.Extended/Math/ShapeF.cs#L77
'Matrix3x2.Rotation' is obsolete: 'Use Decompose method. This property will be removed in 4.0'
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test:
source/MonoGame.Extended/Serialization/Json/TextureAtlasJsonConverter.cs#L56
The variable 'ex' is declared but never used
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test:
source/MonoGame.Extended/FramesPerSecondCounter.cs#L49
The event 'FramesPerSecondCounter.UpdateOrderChanged' is never used
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