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This repository has been archived by the owner on Jan 18, 2021. It is now read-only.

davidmanassa/Ray-tracing

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Implementação do ray tracing

Usando GLFW, GLEW e GLM na linguagem C++

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Temos:

  • Raios de reflexão
  • Raios de sombra

Por terminar:

  • Raios de refração
  • Programação parelela na GPU

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