Skip to content

2.2.0

Compare
Choose a tag to compare
@github-actions github-actions released this 14 Nov 21:25

2.2.0

Features/Improvements :

  • [Campaign Generator] Added early warning radar generation
  • [Campaign Generator] Added scud launcher sites
  • [Cheat Menu] Added ability to capture base from mission planner
  • [Cheat Menu] Added ability to show red ATO
  • [Factions] Added WW2 factions that do not depend on WW2 asset pack
  • [Factions] Cold War / Middle eastern factions will use Flak sites
  • [Flight Planner] Flight planner overhaul, with package and TOT system
  • [Flight Planner] Pick runways and ascent/descent based on headwind
  • [Map] Added polygon debug mode display
  • [Map] Highlight the selected flight path on the map
  • [Map] Improved SAM display settings
  • [Map] Improved flight plan display settings
  • [Map] Caucasus and The Channel map use a new system to generate SAM and strike target location to reduce probability of targets generated in the middle of a forests
  • [Misc] Flexible Dedicated Hosting Options for Mission Files via environment variables
  • [Moddability] Custom campaigns can be designed through json files
  • [Moddability] LUA plugins can now be injected into Liberation missions.
  • [Moddability] Optional Skynet IADS lua plugin now included
  • [New Game] Starting budget can be freely selected
  • [New Game] Exanded information for faction and campaign selection in the new game wizard
  • [UI] Add double and right click actions to many UI elements.
  • [UI] Add polygon drawing mode for map background
  • [UI] Added a warning if you press takeoff with no player enabled flights
  • [UI] Packages and flights now visible in the main window sidebar
  • [Units/Factions] Added bombers to some coalitions
  • [Units/Factions] Added support for SU-57 mod by Cubanace
  • [Units] Added Freya EWR sites to german WW2 factions
  • [Units] Added support for many bombers (B-52H, B-1B, Tu-22, Tu-142)
  • [Units] Added support for new P-47 variants

Fixes :

  • [Campaign Generator] Big airbases could end up without any airbase defense.
  • [Campaign generator] Ship group and offshore buildings should not be generated on land anymore
  • [Flight Planner] Fix waypoint alitudes for helicopters
  • [Flight Planner] Fixed CAS aircraft wandering away from frontline
  • [Maps] Incirlik airbase was missing exclusions zones, so SAMS could end up being generated on the runway
  • [Mission Generator] Fixed player/client confusion when a flight had only one player slot.
  • [Radios] Fix A-10C radio
  • [UI] Many missing unit icons were added
  • [UI] Missing TER weapons in custom payload now selectable.