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[Campaign Generator] Added early warning radar generation
[Campaign Generator] Added scud launcher sites
[Cheat Menu] Added ability to capture base from mission planner
[Cheat Menu] Added ability to show red ATO
[Factions] Added WW2 factions that do not depend on WW2 asset pack
[Factions] Cold War / Middle eastern factions will use Flak sites
[Flight Planner] Flight planner overhaul, with package and TOT system
[Flight Planner] Pick runways and ascent/descent based on headwind
[Map] Added polygon debug mode display
[Map] Highlight the selected flight path on the map
[Map] Improved SAM display settings
[Map] Improved flight plan display settings
[Map] Caucasus and The Channel map use a new system to generate SAM and strike target location to reduce probability of targets generated in the middle of a forests
[Misc] Flexible Dedicated Hosting Options for Mission Files via environment variables
[Moddability] Custom campaigns can be designed through json files
[Moddability] LUA plugins can now be injected into Liberation missions.
[Moddability] Optional Skynet IADS lua plugin now included
[New Game] Starting budget can be freely selected
[New Game] Exanded information for faction and campaign selection in the new game wizard
[UI] Add double and right click actions to many UI elements.
[UI] Add polygon drawing mode for map background
[UI] Added a warning if you press takeoff with no player enabled flights
[UI] Packages and flights now visible in the main window sidebar
[Units/Factions] Added bombers to some coalitions
[Units/Factions] Added support for SU-57 mod by Cubanace
[Units] Added Freya EWR sites to german WW2 factions
[Units] Added support for many bombers (B-52H, B-1B, Tu-22, Tu-142)
[Units] Added support for new P-47 variants
Fixes :
[Campaign Generator] Big airbases could end up without any airbase defense.
[Campaign generator] Ship group and offshore buildings should not be generated on land anymore
[Flight Planner] Fix waypoint alitudes for helicopters
[Flight Planner] Fixed CAS aircraft wandering away from frontline
[Maps] Incirlik airbase was missing exclusions zones, so SAMS could end up being generated on the runway
[Mission Generator] Fixed player/client confusion when a flight had only one player slot.
[Radios] Fix A-10C radio
[UI] Many missing unit icons were added
[UI] Missing TER weapons in custom payload now selectable.