Update dependencies and cleaning up property window #144
Annotations
1 error and 15 warnings
build (ubuntu-latest)
Process completed with exit code 1.
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build (ubuntu-latest)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v2. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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build (ubuntu-latest)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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build (windows-latest)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v2, actions/[email protected], NuGet/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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build (windows-latest)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, NuGet/[email protected]. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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build (windows-latest):
src/EngineKit/Graphics/VertexInputDescriptor.cs#L98
'this' argument does not satisfy 'DynamicallyAccessedMemberTypes.PublicFields' in call to 'System.Type.GetFields(BindingFlags)'. The generic parameter 'TVertexType' of 'EngineKit.Graphics.VertexInputDescriptor.BuildVertexInputDescriptorFor<TVertexType>()' does not have matching annotations. The source value must declare at least the same requirements as those declared on the target location it is assigned to.
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build (windows-latest):
src/EngineKit/Graphics/Shaders/VirtualFileShaderIncludeHandler.cs#L28
Using member 'System.Reflection.Assembly.GetTypes()' which has 'RequiresUnreferencedCodeAttribute' can break functionality when trimming application code. Types might be removed.
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build (windows-latest):
src/EngineKit/Graphics/Shaders/VirtualFileShaderIncludeHandler.cs#L92
'this' argument does not satisfy 'DynamicallyAccessedMemberTypes.PublicFields' in call to 'System.Type.GetFields(BindingFlags)'. The parameter 'includeType' of method 'EngineKit.Graphics.Shaders.VirtualFileShaderIncludeHandler.GenerateGlslFromType(Type)' does not have matching annotations. The source value must declare at least the same requirements as those declared on the target location it is assigned to.
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build (windows-latest):
src/EngineKit/Graphics/Shaders/VirtualFileShaderIncludeHandler.cs#L96
'this' argument does not satisfy 'DynamicallyAccessedMemberTypes.PublicProperties' in call to 'System.Type.GetProperties(BindingFlags)'. The parameter 'includeType' of method 'EngineKit.Graphics.Shaders.VirtualFileShaderIncludeHandler.GenerateGlslFromType(Type)' does not have matching annotations. The source value must declare at least the same requirements as those declared on the target location it is assigned to.
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build (windows-latest):
examples/Complex/Complex/Game.cs#L79
Dereference of a possibly null reference.
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build (windows-latest):
examples/Complex/Complex/ForwardRenderer.cs#L64
Field 'ForwardRenderer._isEditor' is never assigned to, and will always have its default value false
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build (windows-latest):
examples/Complex/Complex/Ecs/EntityWorld.cs#L27
The event 'EntityWorld.ComponentChanged' is never used
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build (windows-latest):
src/EngineKit/Graphics/VertexInputDescriptor.cs#L98
'this' argument does not satisfy 'DynamicallyAccessedMemberTypes.PublicFields' in call to 'System.Type.GetFields(BindingFlags)'. The generic parameter 'TVertexType' of 'EngineKit.Graphics.VertexInputDescriptor.BuildVertexInputDescriptorFor<TVertexType>()' does not have matching annotations. The source value must declare at least the same requirements as those declared on the target location it is assigned to.
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build (windows-latest):
src/EngineKit/Graphics/Shaders/VirtualFileShaderIncludeHandler.cs#L28
Using member 'System.Reflection.Assembly.GetTypes()' which has 'RequiresUnreferencedCodeAttribute' can break functionality when trimming application code. Types might be removed.
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build (windows-latest):
src/EngineKit/Graphics/Shaders/VirtualFileShaderIncludeHandler.cs#L92
'this' argument does not satisfy 'DynamicallyAccessedMemberTypes.PublicFields' in call to 'System.Type.GetFields(BindingFlags)'. The parameter 'includeType' of method 'EngineKit.Graphics.Shaders.VirtualFileShaderIncludeHandler.GenerateGlslFromType(Type)' does not have matching annotations. The source value must declare at least the same requirements as those declared on the target location it is assigned to.
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build (windows-latest)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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