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- possible conflict with issue #68
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- basePath is initially correct, but after calling "Combine", it is changing the path to end with \bin\build\x64 as an example, which could be something related to changes I made to correct the errors in the build processes, but for now, removing the combine to see if that resolves the issue
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desjarlais committed Dec 6, 2023
1 parent 61e66c6 commit c7e1fbb
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion Scintilla.NET/Scintilla.NET.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@
<NeutralLanguage>en-US</NeutralLanguage>
<Description>Source Editing Component based on Scintilla 5 series.</Description>
<Copyright>Copyright (c) 2018, Jacob Slusser. All rights reserved. VPKSoft, cyber960 2022, desjarlais 2023.</Copyright>
<Version>5.3.3.0</Version>
<Version>5.3.3.1</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DocumentationFile>bin\$(Configuration)\ScintillaNET.xml</DocumentationFile>
<UseWindowsForms>true</UseWindowsForms>
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2 changes: 1 addition & 1 deletion Shared/Scintilla.cs
Original file line number Diff line number Diff line change
Expand Up @@ -80,7 +80,7 @@ private static string LocateNativeDllDirectory()
else
{
// if .NET in design mode
basePath = Path.GetFullPath(Path.Combine(managedLocation, "..", "..", "build", platform));
// basePath = Path.GetFullPath(Path.Combine(managedLocation, "..", "..", "build", platform));
if (Directory.Exists(basePath))
{
return basePath;
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