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nightMiner with early blockade and collision avoidance improvements

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@dgets dgets released this 26 Dec 12:07
· 10 commits to master since this release

Early blockade has been enabled in order to give a chance at testing how things go when we block all of the routes into someone else's shipyard. It seemed to be causing a decrease in scoring potential.

Collision avoidance has been improved in most routines; there still seems to be a buggy implementation of it at some point, however, as collisions still (though infrequently) take place.