There are already too many PDF libraries, unfortunately none of which does everything that everybody wants it to do, and we probably don't need another one. It is not recommended that you use this library for anything at all, but if you were going to use it for something, it would be specifically one of these things and nothing else:
- Accessing the document catalog, page tree, structure tree, content streams, cross-reference table, XObjects, and other low-level PDF metadata.
- Obtaining the absolute position and attributes of every character, line, path, and image in every page of a PDF.
If you just want to extract text from a PDF, there are a lot of better and faster tools and libraries out there, see these benchmarks for a summary (TL;DR pypdfium2 is probably what you want, but pdfplumber does a nice job of converting PDF to ASCII art).
The purpose of PLAYA is to provide an efficent, pure-Python and Pythonic (for its author's definition of the term), lazy interface to the internals of PDF files.
Installing it should be really simple as long as you have Python 3.8 or newer:
pipx install playa-pdf
Yes it's not just "playa". Sorry about that.
Do you want to get stuff out of a PDF? You have come to the right place! Let's open up a PDF and see what's in it:
pdf = playa.open("my_awesome_document.pdf")
raw_byte_stream = pdf.buffer
a_bunch_of_tokens = list(pdf.tokens)
a_bunch_of_indirect_objects = list(pdf)
The raw PDF tokens and objects are probably not terribly useful to you, but you might find them interesting. Note that these are "indirect objects" where the actual object is accompanied by an object number and generation number:
for objid, genno, obj in pdf:
...
# or also
for obj in pdf:
obj.objid, obj.genno, obj.obj
Also, these will only be the top-level objects and not those found
inside object streams (the streams are themselves indirect objects).
You can iterate over all indirect objects including object streams
using the objects
property:
for obj in pdf.objects:
obj.objid, obj.genno, obj.obj
In this case it is possible you will encounter multiple objects with
the same objid
due to the "incremental updates" feature of PDF.
Currently, iterating over the objects in a particular stream is
possible, but complicated. It may be simplified in PLAYA 0.3.
You can also access indirect objects by number (this will return the object with most recent generation number):
a_particular_object = pdf[42]
Your PDF document probably has some pages. How many? What are their numbers/labels? (they could be things like "xviii", 'a", or "42", for instance)
npages = len(pdf.pages)
page_numbers = [page.label for page in pdf.pages]
What's in the table of contents? (NOTE: this API will likely change in PLAYA 0.3 as it is not Lazy nor does it properly represent the hierarchy of the document outline)
for entry in pdf.outlines:
level, title, dest, action, struct_element = entry
# or
entry.level, entry.title, entry.dest, entry.action, entry.se
...
If you are lucky it has a "logical structure tree". The elements here might even be referenced from the table of contents! (or, they might not... with PDF you never know). (NOTE: this API will definitely change in PLAYA 0.3 as it is not the least bit Lazy)
structure = pdf.structtree
for element in structure:
for child in element:
...
Now perhaps we want to look at a specific page. Okay! You can also look at its contents, more on that in a bit:
page = pdf.pages[0] # they are numbered from 0
page = pdf.pages["xviii"] # but you can get them by label (a string)
page = pdf.pages["42"] # or "logical" page number (also a string)
print(f"Page {page.label} is {page.width} x {page.height}")
What are these "contents" of which you speak, which were surely created by a Content Creator? Well, you can look at the stream of tokens or mysterious PDF objects:
for token in page.tokens:
...
for object in page.contents:
...
But that isn't very useful, so you can also access actual textual and graphical objects (if you wanted to, for instance, do layout analysis).
for item in page:
...
Because it is quite inefficient to expand, calculate, and copy every possible piece of information, PLAYA gives you some options here. Wherever possible this information can be computed lazily, but this involves some more work on the user's part.
If, on the other hand, you are lazy, then you can just use
page.layout
, which will flatten everything for you into a friendly
dictionary representation (but it is a
TypedDict
)
which, um, looks a lot like what pdfplumber
gives you, except possibly in
a different
coordinate space, as defined below.
for dic in page.layout:
print("it is a {dic['object_type']} at ({dic['x0']}", {dic['y0']}))
print(" the color is {dic['stroking_color']}")
print(" the text is {dic['text']}")
print(" it is in MCS {dic['mcid']} which is a {dic['tag']}")
print(" it is also in Form XObject {dic['xobjid']}")
This is for instance quite useful for doing "Artificial Intelligence",
or if you like wasting time and energy for no good reason, but I
repeat myself. For instance, you can write page.layout
to a CSV file:
writer = DictWriter(outfh, fieldnames=playa.fieldnames)
writer.writeheader()
for dic in pdf.layout:
writer.writerow(dic)
you can also create a Pandas DataFrame:
df = pandas.DataFrame.from_records(pdf.layout)
or a Polars DataFrame or LazyFrame:
df = polars.DataFrame(pdf.layout, schema=playa.schema)
If you have more specific needs or want better performance, then read on.
Wait, what is this "absolute position" of which you speak, and which PLAYA gives you? It's important to understand that there is no definition of "device space" in the PDF standard, and I quote (PDF 1.7 sec 8.3.2.2):
A particular deviceโs coordinate system is called its device space. The origin of the device space on different devices can fall in different places on the output page; on displays, the origin can vary depending on the window system. Because the paper or other output medium moves through different printers and imagesetters in different directions, the axes of their device spaces may be oriented differently.
You may immediately think of CSS when you hear the phrase "absolute position" and this is exactly what PLAYA gives you as its default device space, specifically:
- Units are default user space units (1/72 of an inch).
(0, 0)
is the top-left corner of the page, as defined by itsMediaBox
after rotation is applied.- Coordinates increase from the top-left corner of the page towards the bottom-right corner.
However, for compatibility with pdfminer.six
, you can also pass
space="page"
to playa.open
. In this case, (0, 0)
is the
bottom-left corner of the page as defined by the MediaBox
, after
rotation, and coordinates increase from the bottom-left corner of the
page towards the top-right, as they do in PDF user space.
If you don't care about absolute positioning, you can use
space="default"
, which may be somewhat faster in the future (currently
it isn't). In this case, no translation or rotation of the default
user space is done (in other words any values of MediaBox
or
Rotate
in the page dictionary are simply ignored). This is definitely
what you want if you wish to take advantage of the coordinates that
you may find in outlines
, dests
, tags and logical structure
elements.
Fundamentally you may just want to know what is where on the page, and PLAYA has you covered there (note that the bbox is normalized, and in the aforementioned interpretation of "device space"):
for obj in page:
print(f"{obj.object_type} at {obj.bbox}")
left, top, right, bottom = obj.bbox
print(f" top left is {left, top}")
print(f" bottom right is {right, botom}")
Another important piece of information (which pdfminer.six
does not
really handle) is the relationship between layout and logical
structure, done using marked content sections:
for obj in page:
print(f"{obj.object_type} is in marked content section {obj.mcs.mcid}")
print(f" which is tag {obj.mcs.tag.name}")
print(f" with properties {obj.mcs.tag.props}")
The mcid
here is the same one referenced in elements of the
structure tree as shown above (but remember that tag
has nothing to
do with the structure tree element, because Reasons). A marked
content section does not necessarily have a mcid
or props
, but it
will always have a tag
.
PDF also has the concept of "marked content points". PLAYA suports
these with objects of object_type == "tag"
. The tag name and
properties are also accessible via the mcs
attribute.
A PDF page may also contain "Form XObjects" which are like tiny
embedded PDF documents (they have nothing to do with fillable forms).
The lazy API (because it is lazy) will not expand these for you
which may be a source of surprise. You can identify them because they
have object_type == "xobject"
. The layout objects inside them are
accessible by iteration, as with pages (but not documents):
for obj in page:
if obj.object_type == "xobject":
for item in obj:
...
You can also iterate over them in the page context with page.xobjects
:
for xobj in page.xobjects:
for item in xobj:
...
Exceptionally, these have a few more features than the ordinary
ContentObject
- you can look at their raw stream contents as well as
the tokens, and you can also see raw, mysterious PDF objects with
contents
.
You may also wish to know what color an object is, and other aspects of
what PDF refers to as the graphics state, which is accessible
through obj.gstate
. This is a mutable object, and since there are
quite a few parameters in the graphics state, PLAYA does not create a
copy of it for every object in the layout - you are responsible for
saving them yourself if you should so desire. This is not
particularly onerous, because the parameters themselves are immutable:
for obj in page:
print(f"{obj.object_type} at {obj.bbox} is:")
print(f" {obj.gstate.scolor} stroking color")
print(f" {obj.gstate.ncolor} non-stroking color")
print(f" {obj.gstate.dash} dashing style")
my_stuff = (obj.dash, obj.gstate.scolor, obj.gstate.ncolor)
other_stuff.append(my_stuff) # it's safe there
For compatbility with pdfminer.six
, PLAYA, even though it is not a
layout analyzer, can do some basic interpretation of paths. Again,
this is lazy. If you don't care about them, you just get objects with
object_type
of "path"
, which you can ignore. PLAYA won't even
compute the bounding box (which isn't all that slow, but still). If
you do care, then you have some options. You can look at the actual
path segments in user space (fast):
for seg in path.raw_segments:
print(f"segment: {seg}")
Or in PLAYA's "device space" (not so fast):
for seg in path.segments:
print(f"segment: {seg}")
This API doesn't try to interpret paths for you. You only get
PathSegment
s. But for convenience you can get them grouped by
subpaths as created using the m
or re
operators:
for subpath in path:
for seg in subpath.segments:
print(f"segment: {seg}")
Since most PDFs consist primarily of text, obviously you may wish to
know something about the actual text (or the ActualText
, which you
can sometimes find in obj.mcs.tag.props["ActualText"]
). This is
more difficult than it looks, as fundamentally PDF just positions
arbitrarily numbered glyphs on a page, and the vast majority of PDFs
embed their own fonts, using subsetting to include only the glyphs
actually used.
Whereas pdfminer.six
would break down text objects into their
individual glyphs (which might or might not correspond to characters),
this is not always what you want, and moreover it is computationally
quite expensive. So PLAYA, by default, does not do this. If you
don't need to know the actual bounding box of a text object, then
don't access obj.bbox
and it won't be computed. If you don't need
to know the position of each glyph but simply want the Unicode
characters, then just look at obj.chars
.
It is important to understand that obj.chars
may or may not correspond
to the actual text that a human will read on the page. To
actually extract text from a PDF necessarily involves Heuristics
or Machine Learning (yes, capitalized, like that) and PLAYA does not do
either of those things.
This is because PDFs, especially ones produced by OCR, don't organize text objects in any meaningful fashion, so you will want to actually look at the glyphs. This becomes a matter of iterating over the item, giving you, well, more items, which are the individual glyphs:
for glyph in item:
print("Glyph has CID {glyph.cid} and Unicode {glyph.text}")
By default PLAYA, following the PDF specification, considers the grouping of glyphs into strings irrelevant by default. I might consider separating the strings in the future.
PDF has the concept of a text state which determines some aspects of
how text is rendered. You can obviously access this though
glyph.textstate
- note that the text state, like the graphics state,
is mutable, so you will have to copy it or save individual parameters
that you might care about. This may be a major footgun so watch out.
PLAYA doesn't guarantee that text objects come at you in anything other than the order they occur in the file (but it does guarantee that).
In some cases might want to look at the abovementioned ActualText
attribute to reliably extract text, particularly if the PDF was
created by certain versions of LibreOffice, but in their infinite
wisdom, Adobe made ActualText
a property of marked content
sections and not text objects, so you may be out of luck if you
want to actually match these characters to glyphs. Sorry, I don't
write the standards.
As mentioned earlier, if you really just want to do text extraction, there's always pdfplumber, pymupdf, pypdfium2, pikepdf, pypdf, borb, etc, etc, etc.
This repository obviously includes code from pdfminer.six
. Original
license text is included in
LICENSE. The
license itself has not changed!