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Align level tile naming convention with outside world
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AJenbo committed Oct 19, 2023
1 parent 1090703 commit 5ef823c
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Showing 3 changed files with 46 additions and 11 deletions.
45 changes: 40 additions & 5 deletions source/exportdialog.ui
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<x>0</x>
<y>0</y>
<width>797</width>
<height>368</height>
<height>369</height>
</rect>
</property>
<property name="windowTitle">
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<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
<item row="1" column="0">
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<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
</layout>
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</item>
<item>
<property name="text">
<string>Subtile</string>
<string>Tile</string>
</property>
</item>
<item>
<property name="text">
<string>Flat Tile</string>
<string>Flat MegaTile</string>
</property>
</item>
<item>
<property name="text">
<string>2.5D Tile</string>
<string>2.5D MegaTile</string>
</property>
</item>
</widget>
Expand All @@ -148,6 +160,12 @@
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
<item row="1" column="0">
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<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
<item row="2" column="0">
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<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
</layout>
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<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
<item>
Expand All @@ -363,5 +399,4 @@
</widget>
<resources/>
<connections/>
<buttongroups/>
</ui>
6 changes: 3 additions & 3 deletions source/levelcelview.ui
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Expand Up @@ -7,7 +7,7 @@
<x>0</x>
<y>0</y>
<width>874</width>
<height>521</height>
<height>523</height>
</rect>
</property>
<property name="sizePolicy">
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</size>
</property>
<property name="text">
<string>Tiles:</string>
<string>MegaTiles:</string>
</property>
</widget>
</item>
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</size>
</property>
<property name="text">
<string>Sub-tiles:</string>
<string>Tiles:</string>
</property>
</widget>
</item>
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6 changes: 3 additions & 3 deletions source/mainwindow.ui
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Expand Up @@ -325,15 +325,15 @@
</action>
<action name="actionCleanupFrames_Tileset">
<property name="text">
<string>Cleanup frames</string>
<string>Cleanup Frames</string>
</property>
<property name="toolTip">
<string>Delete frames not used by any subtile</string>
</property>
</action>
<action name="actionCleanupSubtiles_Tileset">
<property name="text">
<string>Cleanup Subtiles</string>
<string>Cleanup Tiles</string>
</property>
<property name="toolTip">
<string>Delete subtiles not used by any tile</string>
Expand All @@ -357,7 +357,7 @@
</action>
<action name="actionSortSubtiles_Tileset">
<property name="text">
<string>Sort Subtiles</string>
<string>Sort Tiles</string>
</property>
<property name="toolTip">
<string>Sort the subtiles based on the tiles</string>
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