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@dirkwhoffmann dirkwhoffmann released this 15 Sep 13:35
· 122 commits to master since this release

I’m proud to announce that vAmiga is now available as version 3.0! This update introduces run-ahead support (#836), a functionality that had recently been integrated into VirtualC64.

When run-ahead is enabled, two emulator instances run side by side: the primary instance and the run-ahead instance. The primary instance emulates the Amiga as usual, while the run-ahead instance runs several frames ahead and generates the image texture. Both emulator instances stay in sync with a time delay, and any changes in the primary instance, e.g., triggered by a joystick event, forces the run-ahead instance to be recreated. Run-ahead mode is meant for gaming as it considerably decreases the lag between an external event, e.g., a gamepad or keyboard event, and its recognition inside the emulator.

Accommodating this feature required significant changes to vAmiga’s architecture, resulting in a major update to the codebase. While these improvements have streamlined the internal workings of the emulator, they’ve also introduced some bugs - an expected outcome with such a substantial change.

As vAmiga 3.0 is currently in beta, your feedback is crucial to help me refine and stabilize the software.

Other enhancements:

  • Snapshot compression (#840)
  • Loading and saving memory contents (#823)
  • Improved Headless app (#839)
  • RetroShell as as serial port device (#820)
  • Beamtrap debug feature (#817)
  • RetroShell commands via the command line (-"<Command>")

Bug fixed:

  • Fixed a crash when saving a machine state (#833)
  • Fixed a bug in the CIA sleep logic (#819)