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Co-authored-by: Almeida <[email protected]>
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'use strict'; | ||
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const BitField = require('./BitField'); | ||
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/** | ||
* Data structure that makes it easy to interact with an {@link GuildMember#flags} bitfield. | ||
* @extends {BitField} | ||
*/ | ||
class AttachmentFlags extends BitField {} | ||
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/** | ||
* @name AttachmentFlags | ||
* @kind constructor | ||
* @memberof AttachmentFlags | ||
* @param {BitFieldResolvable} [bits=0] Bit(s) to read from | ||
*/ | ||
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/** | ||
* Numeric guild member flags. All available properties: | ||
* * `IS_REMIX` | ||
* @type {Object} | ||
* @see {@link https://discord.com/developers/docs/resources/channel#attachment-object-attachment-structure-attachment-flags} | ||
*/ | ||
AttachmentFlags.FLAGS = { | ||
IS_REMIX: 1 << 2, | ||
}; | ||
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/** | ||
* Data that can be resolved to give a guild attachment bitfield. This can be: | ||
* * A string (see {@link AttachmentFlags.FLAGS}) | ||
* * A attachment flag | ||
* * An instance of AttachmentFlags | ||
* * An Array of AttachmentFlagsResolvable | ||
* @typedef {string|number|AttachmentFlags|AttachmentFlagsResolvable[]} AttachmentFlagsResolvable | ||
*/ | ||
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module.exports = AttachmentFlags; |
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