To run the example project, clone the repo, and run pod install
from the Example directory first.
SwiftSocket is available through CocoaPods. To install it, simply add the following line to your Podfile:
pod 'libSwiftSocket'
let client = ClientChannel(observer: self)
client.eventLoop.execute {
//task
}
let timerTask = client.eventLoop.execute(timer: 1) {
//timer task
}
let delayTask = client.eventLoop.execute(after: 1) {
//delay task
}
let client = ClientChannel(observer: self)
client.connect(host: "www.apple.com", port: 80)
extension XXX: ChannelObserver {
func channel(_ client: ClientChannel, didDisconnect error: ChannelError?) {
print("connect err: \(String(describing: error))")
}
func channel(_ client: ClientChannel, didConnect host: String, port: Int) {
print("connect \(host):\(port) successed ")
client.enableHeartBeat(interval: 10, resetOnRead: true, resetOnWrite: true)
print("\(client.localAddress)")
print("\(client.remoteAddress)")
}
func channel(_ client: ClientChannel, didRead buffer: ByteBuffer) {
let str = String(data: buffer.toData(), encoding: .utf8) ?? "NULL"
print("\(client) read: \(buffer.count) \(str)")
client.write(data: "rcv: \(str)".data(using: .utf8)!)
}
func channel(_ client: ClientChannel, didWrite buffer: ByteBuffer, userInfo: [String: Any]?) {
print("\(client) write: \(buffer.count)")
}
func channelHeartBeat(_ client: ClientChannel) {
print("should send heartbeat")
client.write(data: "heartbeat\n".data(using: .utf8)!)
}
}
let server = ServerChannel(observer: self)
do {
try server.startServer(host: "0.0.0.0", port: 9999)
print("Start server successed")
} catch {
print(error)
}
extension XXX: ChannelObserver {
func channel(_ client: ClientChannel, didDisconnect error: ChannelError?) {
print("connect err: \(String(describing: error))")
}
func channel(_ client: ClientChannel, didConnect host: String, port: Int) {
print("connect \(host):\(port) successed ")
}
func channel(_ client: ClientChannel, didRead buffer: ByteBuffer) {
let str = String(data: buffer.toData(), encoding: .utf8) ?? "NULL"
print("\(client) read: \(buffer.count) \(str)")
client.write(data: "rcv: \(str)".data(using: .utf8)!)
}
func channel(_ client: ClientChannel, didWrite buffer: ByteBuffer, userInfo: [String: Any]?) {
print("\(client) write: \(buffer.count)")
}
func channel(_ server: ServerChannel, didAccept client: ClientChannel) {
print("didAccept : \(client)")
self.client = client
//if need
//client.enableHeartBeat(interval: 10, resetOnRead: true, resetOnWrite: true)
}
//if need
//func channelHeartBeat(_ client: ClientChannel) {
//print("Heartbeat")
//client.write(data: "heartbeat\n".data(using: .utf8)!)
//}
}
dlleng, [email protected]
SwiftSocket is available under the MIT license. See the LICENSE file for more info.