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Dunst offers some very powerful configuration options in the form of rules. With rules you can change the appearance of notifications, hide some notifications that you don't find useful, change their timeout and much more.
There are two kinds of rules: filtering rules and modifying rules. These are used for matching a notification and subsequently changing some of it's properties. When no filtering rules are used, all notifications are matched. So let's look at an example.
[change-format]
appname = dunstify
format = "<b>%s</b>\n<i>%b</i>"
The rules are place in a section with a custom name. This can be any name, but
it should be descriptive of what you want to do. The appname
is a filtering
rule to match only notifications sent by dunstify
. format
is a modifying
rule to change the format of the matched notification. Once you restart dunst,
you should see that all notification sent by dunstify
will have a different
format. You can test it out by sending a notification: dunstify "Summary in bold" "Body in italics"
.
You don't have to add filters to your rules. If you don't add any filters, all notifications will be matched. This is useful if you want to apply a setting to all notifications. Below is an example.
[fullscreen]
fullscreen = show
Now notifications will be shown over fullscreen applications. (Note that on Wayland the notification layer has to be overlay for this to work. This is set by default).
Rules are evaluated in order from top to bottom. Any time a notification is changed, it may affect if it's being matched by a later rule. Let's look at another example. This time we'll try to change a notification's urgency and make sure it gets a different appearance based on that.
# Bad example
[change-appearance]
match_urgency = critical
background = "#D62929"
foreground = "#F9FAF9"
[change-urgency]
appname = dunstify
urgency = critical
In the above example, all critical notification will get a different appearance based on their urgency. You might think that the rule that changes the urgency will make sure the notification's appearance changes as well. But rule order matter. First the notification's appearance is changed based on it's urgency and only after that the urgency is changed. Thus the notification's appearance is unchanged.
# Good example
[change-urgency]
appname = dunstify
urgency = critical
[change-appearance]
match_urgency = critical
background = "#D62929"
foreground = "#F9FAF9"
The above example is the right way to do this. First change the urgency and then change the appearance based on the urgency. Again, you can try this out by placing it in you dunstrc.
Since dunst v1.7.0, every section will behave like a rule. Still, there are a
few special sections that will limit the kinds of rules you can place there.
This is mostly for backward compatibility. The special sections are [global]
,
[urgency_low]
, [urgency_medium]
and [urgency_critical]
. Dunst will not
allow you to place filtering rules in these sections, as they are meant to have
specific filters. The [global]
section will match all notifications, where as
the [urgency_*]
sections will match their respective urgencies.
There is not much special about these sections, though, as you can do most of
the configuration with normal rules. Only the [global]
section is truly
special, since all the global configurations options can only be used in this
section.
When you send a notification using notify-send
or dunstify
this information
is sent to dunst over D-Bus. This information can be really useful in debugging
dunst.
To have a look at what is send to dunst over D-Bus, take a look at the output of
the command
dbus-monitor path=/org/freedesktop/Notifications
This will tell you every time a notification is sent what the contents are of that notification and when it is closed again. The D-Bus is really easy to integrate with your program, so you could create an application that does something every time a dunst notification is closed.
With PR 775 merged, dunst has the ability to draw a progress bar under the notification. This is very useful for brightness or volume notifications. This guide will explain how to use and customize that progress bar.
First check if your dunst version is recent enough. The current git master or everything after 1.6.0 should be good.
To test if you can see a progress bar, use this command:
dunstify "Progress: " -h int:value:60
This should look something like this
You can change the 60 for any value you like. To make useful volume notifications you need a bit more, though. Firstly , the value should be changing with the volume. Secondly, if you change your volume a few times in a row, you don't want to have multiple notifications. They should replace each other.
To address the first thing, you can simply replace the progress value with a command.
dunstify "Progress: " -h int:value:"`ponymix get-volume`"
You can replace ponymix with any volume command that outputs a single value.
Replacing notifications is also very easy. Think of a name for you group of notifications, like "audio", and use the following command
dunstify -h string:x-canonical-private-synchronous:audio "Volume: " -h int:value:"`ponymix get-volume`"
This passes a string named x-canonical-private-synchronous
with the value audio
to dunst. You can name the string x-dunst-stack-tag
as well if you find it easier.
After making such nice use of the progress bar, you might want to change how it looks.
The settings you want to look at are highlight
, progress_bar
, progress_bar_height
, progress_bar_min_width
, progress_bar_max_width
and progress_bar_frame_width
.
Most of these settings are self-explanatory, but I'll explain a few of them.
The highlight
setting changes the colour of the progress bar (and in the future maybe
other similar things). It can be specified per urgency or per notification, not in the
[global] section.
The progress_bar
setting determines if a progress bar is drawn. Make sure it's set to
true if you want to use it (this is the default).
If you've configured it, it might look something like this
A progress bar is drawn for every urgency
If you like it, the config for this can be found here.
The above command is very useful, and you could change your window manager config to run this command every time you hit a hotkey to change your volume. A similar thing could be done for brightness changes.
You might run into some trouble, however when the change in volume or brightness is not yet available to the brightness command. To look at a completely working example you could use, look at the progress-notify.sh script from the contrib directory.
Dunst has support for notification actions, which allow you to immediately react upon receiving a notification without first opening the app. You can for example mark a message as read, or click to view the rest of the email. After a notification is closed, however, the action is also invalidated. In other words, you can't activate the action of a notifications that is pulled from your history.
You can send a notification with an action using dunstify:
dunstify -A yes,ACCEPT -A no,DECLINE "Call waiting"
The first word after -A
is the name of the action and the string after the comma is the description.
There are a two ways you can activate an action:
To open the context menu, first add the following to your dunstrc:
[global]
mouse_middle_click = context,close_current #close_current is optional
After saving that and restarting dunst you can activate the action by middle clicking on it. This will open dmenu (or the dmenu alternative you've configured in your dunstrc) with the different actions you can activate. If you've used the dunstify command from above, you'll see the action you've chosen printed in stdout.
Add the following to your dunstrc:
[global]
mouse_middle_click = do_action,close_current #close_current is optional
[all_notifications] # A rule that matches all notifications
action_name = "no" # Optional, to activate the action "no" automatically
If you now middle click on a notification the action is activated directly, if available. Otherwise a context menu is opened as well.