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@@ -25,7 +25,6 @@ Install these: | |
* Docker Compose | ||
* jq | ||
* curl | ||
* ImageMagick | ||
* ffmpeg | ||
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Then run this: | ||
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@@ -0,0 +1,90 @@ | ||
raw_rand_bmp () { | ||
local width=$1 | ||
local height=$2 | ||
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# Each row is width*3 bytes (24-bit = 3 bytes/pixel), | ||
# then padded to a multiple of 4. | ||
local row_size=$(( (width * 3 + 3) & ~3 )) | ||
local pixel_data_size=$((row_size * height)) | ||
local file_size=$((54 + pixel_data_size)) | ||
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# ---------------------------------------------------------------------------- | ||
# 1) BMP FILE HEADER (14 bytes) | ||
# ---------------------------------------------------------------------------- | ||
# - Signature "BM" (2 bytes) | ||
printf "BM" | ||
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# - File size (4 bytes, little-endian) | ||
printf "\\x$(printf '%02x' $((file_size & 0xFF)))" | ||
printf "\\x$(printf '%02x' $(((file_size >> 8) & 0xFF)))" | ||
printf "\\x$(printf '%02x' $(((file_size >>16) & 0xFF)))" | ||
printf "\\x$(printf '%02x' $(((file_size >>24) & 0xFF)))" | ||
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# - Reserved1 (2 bytes) = 0 | ||
printf "\\x00\\x00" | ||
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# - Reserved2 (2 bytes) = 0 | ||
printf "\\x00\\x00" | ||
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# - Offset to start of pixel data (4 bytes) = 54 decimal = 0x36 | ||
# (14-byte file header + 40-byte DIB header) | ||
printf "\\x36\\x00\\x00\\x00" | ||
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# ---------------------------------------------------------------------------- | ||
# 2) DIB HEADER: BITMAPINFOHEADER (40 bytes) | ||
# ---------------------------------------------------------------------------- | ||
# - Header size (4 bytes) = 40 | ||
printf "\\x28\\x00\\x00\\x00" | ||
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# - Width (4 bytes, little-endian) | ||
printf "\\x$(printf '%02x' $(( width & 0xFF)))" | ||
printf "\\x$(printf '%02x' $(((width >> 8) & 0xFF)))" | ||
printf "\\x$(printf '%02x' $(((width >>16) & 0xFF)))" | ||
printf "\\x$(printf '%02x' $(((width >>24) & 0xFF)))" | ||
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# - Height (4 bytes, little-endian) | ||
# Note: BMP stores rows from bottom to top if height is positive | ||
printf "\\x$(printf '%02x' $(( height & 0xFF)))" | ||
printf "\\x$(printf '%02x' $(((height >> 8) & 0xFF)))" | ||
printf "\\x$(printf '%02x' $(((height >>16) & 0xFF)))" | ||
printf "\\x$(printf '%02x' $(((height >>24) & 0xFF)))" | ||
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# - Planes (2 bytes) = 1 | ||
printf "\\x01\\x00" | ||
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# - Bits per pixel (2 bytes) = 24 | ||
printf "\\x18\\x00" | ||
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# - Compression (4 bytes) = 0 (BI_RGB) | ||
printf "\\x00\\x00\\x00\\x00" | ||
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# - Image size (4 bytes) = 0 for uncompressed BI_RGB | ||
printf "\\x00\\x00\\x00\\x00" | ||
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# - X pixels per meter (4 bytes) = 0 (you can put 2835 for ~72 DPI) | ||
printf "\\x00\\x00\\x00\\x00" | ||
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# - Y pixels per meter (4 bytes) = 0 | ||
printf "\\x00\\x00\\x00\\x00" | ||
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# - Total colors (4 bytes) = 0 | ||
printf "\\x00\\x00\\x00\\x00" | ||
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# - Important colors (4 bytes) = 0 | ||
printf "\\x00\\x00\\x00\\x00" | ||
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# ---------------------------------------------------------------------------- | ||
# 3) Pixel data (BGR, bottom-to-top). But random is fine either way. | ||
# ---------------------------------------------------------------------------- | ||
# | ||
# We only need "row_size * height" bytes. We'll read that many from /dev/urandom. | ||
# That automatically includes the per-row padding. (We don't have to do anything special | ||
# as long as we read the right total number of bytes.) | ||
# | ||
# Because the BMP spec says rows are in bottom-to-top order, each row is | ||
# actually the last row in the file. But for random data, it makes no difference. | ||
# | ||
dd if=/dev/urandom bs="${pixel_data_size}" count=1 2>/dev/null | ||
} | ||
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raw_rand_bmp "$@" |
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