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Solutions for Days 16 and 17 of 2024.
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package advent2024; | ||
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import static com.google.common.base.Preconditions.checkArgument; | ||
import static com.google.common.base.Preconditions.checkState; | ||
import static java.lang.Integer.max; | ||
import static java.lang.Integer.min; | ||
import static java.lang.Math.abs; | ||
import static java.util.stream.Collectors.toSet; | ||
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import adventlib.CharGrid; | ||
import adventlib.CharGrid.Coord; | ||
import adventlib.Dir; | ||
import com.google.common.collect.HashBasedTable; | ||
import com.google.common.collect.ImmutableMap; | ||
import com.google.common.collect.ImmutableSet; | ||
import com.google.common.collect.Table; | ||
import com.google.common.graph.GraphBuilder; | ||
import com.google.common.graph.ImmutableGraph; | ||
import com.google.common.io.CharStreams; | ||
import java.io.InputStreamReader; | ||
import java.io.Reader; | ||
import java.io.StringReader; | ||
import java.util.Collections; | ||
import java.util.EnumSet; | ||
import java.util.LinkedHashSet; | ||
import java.util.List; | ||
import java.util.Map; | ||
import java.util.Set; | ||
import java.util.concurrent.Callable; | ||
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/** | ||
* @author Éamonn McManus | ||
*/ | ||
public class Puzzle16 { | ||
private static final String SAMPLE1 = | ||
""" | ||
############### | ||
#.......#....E# | ||
#.#.###.#.###.# | ||
#.....#.#...#.# | ||
#.###.#####.#.# | ||
#.#.#.......#.# | ||
#.#.#####.###.# | ||
#...........#.# | ||
###.#.#####.#.# | ||
#...#.....#.#.# | ||
#.#.#.###.#.#.# | ||
#.....#...#.#.# | ||
#.###.#.#.#.#.# | ||
#S..#.....#...# | ||
############### | ||
"""; | ||
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private static final String SAMPLE2 = | ||
""" | ||
################# | ||
#...#...#...#..E# | ||
#.#.#.#.#.#.#.#.# | ||
#.#.#.#...#...#.# | ||
#.#.#.#.###.#.#.# | ||
#...#.#.#.....#.# | ||
#.#.#.#.#.#####.# | ||
#.#...#.#.#.....# | ||
#.#.#####.#.###.# | ||
#.#.#.......#...# | ||
#.#.###.#####.### | ||
#.#.#...#.....#.# | ||
#.#.#.#####.###.# | ||
#.#.#.........#.# | ||
#.#.#.#########.# | ||
#S#.............# | ||
################# | ||
"""; | ||
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private static final Map<String, Callable<Reader>> INPUT_PRODUCERS = | ||
ImmutableMap.of( | ||
"sample 1", | ||
() -> new StringReader(SAMPLE1), | ||
"sample 2", | ||
() -> new StringReader(SAMPLE2), | ||
"problem", | ||
() -> new InputStreamReader(Puzzle16.class.getResourceAsStream("puzzle16.txt"))); | ||
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public static void main(String[] args) throws Exception { | ||
for (var entry : INPUT_PRODUCERS.entrySet()) { | ||
String name = entry.getKey(); | ||
try (Reader r = entry.getValue().call()) { | ||
List<String> lines = CharStreams.readLines(r); | ||
var maze = parseMaze(lines); | ||
var costs = computeCosts(maze); | ||
int leastCost = Collections.min(costs.row(maze.end).values()); | ||
System.out.printf("For %s, least cost is %d\n", name, leastCost); | ||
Set<CoordPair> bestEdges = new LinkedHashSet<>(); | ||
reverseVisit(maze, costs, bestEdges, maze.end, leastCost); | ||
Set<Coord> bestCoords = new LinkedHashSet<>(); | ||
for (var pair : bestEdges) { | ||
// TODO: clean up | ||
Coord start = pair.first; | ||
Coord end = pair.second; | ||
bestCoords.add(start); | ||
bestCoords.add(end); | ||
if (start.col() == end.col()) { | ||
for (int line = min(start.line(), end.line()); | ||
line < max(start.line(), end.line()); | ||
line++) { | ||
bestCoords.add(new Coord(line, start.col())); | ||
} | ||
} else { | ||
checkState(start.line() == end.line()); | ||
for (int col = min(start.col(), end.col()); col < max(start.col(), end.col()); col++) { | ||
bestCoords.add(new Coord(start.line(), col)); | ||
} | ||
} | ||
} | ||
System.out.printf("For %s, tiles on path: %d\n", name, bestCoords.size()); | ||
} | ||
} | ||
} | ||
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private static Dir direction(Coord a, Coord b) { | ||
if (a.line() == b.line()) { | ||
return a.col() < b.col() ? Dir.E : Dir.W; | ||
} else { | ||
checkState(a.col() == b.col()); | ||
return a.line() < b.line() ? Dir.N : Dir.S; | ||
} | ||
} | ||
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private static int distance(Coord a, Coord b) { | ||
return abs(a.line() - b.line() + abs(a.col() - b.col())); | ||
} | ||
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private static Table<Coord, Dir, Integer> computeCosts(Maze maze) { | ||
Table<Coord, Dir, Integer> costs = HashBasedTable.create(); | ||
visit(maze, costs, maze.start, Dir.E, 0); | ||
return costs; | ||
} | ||
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// Each node in the graph has a map from direction entered to lowest cost. If we reach a node | ||
// in a certain direction and it already has a cost for that direction, then if that cost is lower | ||
// than the current cost we can stop along this path, and otherwise we can update the cost and | ||
// keep going. | ||
private static void visit( | ||
Maze maze, | ||
Table<Coord, Dir, Integer> costs, | ||
Coord current, | ||
Dir enteringFrom, | ||
int costOnCurrentPath) { | ||
Integer existingCost = costs.get(current, enteringFrom); | ||
if (existingCost != null && existingCost <= costOnCurrentPath) { | ||
return; | ||
} | ||
costs.put(current, enteringFrom, costOnCurrentPath); | ||
for (Coord next : maze.graph.successors(current)) { | ||
int nextCost = costOnCurrentPath + distance(current, next); | ||
Dir direction = direction(current, next); | ||
if (direction != enteringFrom) { | ||
nextCost += 1000; | ||
} | ||
visit(maze, costs, next, direction, nextCost); | ||
} | ||
} | ||
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record CoordPair(Coord first, Coord second) { | ||
@Override | ||
public String toString() { | ||
return first + "-" + second; | ||
} | ||
} | ||
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// Work backwards from the end, starting with the final cost. At each point, we have a target cost | ||
// which we know correspnods to the best path, and we can trace along every edge where the | ||
// difference between this target cost and the cost of the other end of the edge is indeed the | ||
// cost that the edge would have added. | ||
private static void reverseVisit( | ||
Maze maze, | ||
Table<Coord, Dir, Integer> costs, | ||
Set<CoordPair> bestEdges, | ||
Coord current, | ||
int targetCost) { | ||
for (Coord prev : maze.graph.predecessors(current)) { | ||
int distance = distance(prev, current); | ||
Dir dir = direction(prev, current); | ||
costs | ||
.row(prev) | ||
.forEach( | ||
(prevDir, cost) -> { | ||
int edgeCost = (dir == prevDir) ? distance : distance + 1000; | ||
if (cost + edgeCost == targetCost) { | ||
bestEdges.add(new CoordPair(prev, current)); | ||
reverseVisit(maze, costs, bestEdges, prev, cost); | ||
} | ||
}); | ||
} | ||
} | ||
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record Maze(CharGrid grid, ImmutableGraph<Coord> graph, Coord start, Coord end) {} | ||
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private static Maze parseMaze(List<String> lines) { | ||
CharGrid grid = new CharGrid(lines); | ||
Coord start = new Coord(grid.height() - 2, 1); | ||
checkArgument(grid.get(start) == 'S'); | ||
Coord end = new Coord(1, grid.width() - 2); | ||
checkArgument(grid.get(end) == 'E'); | ||
ImmutableGraph.Builder<Coord> builder = GraphBuilder.undirected().immutable(); | ||
parseMaze(builder, grid); | ||
ImmutableGraph<Coord> graph = builder.build(); | ||
if (false) { | ||
System.out.println(graph); | ||
for (Coord coord : grid.coords()) { | ||
if (coord.col() == 0) { | ||
System.out.println(); | ||
} | ||
if (graph.nodes().contains(coord)) { | ||
System.out.print('+'); | ||
} else { | ||
System.out.print(grid.get(coord)); | ||
} | ||
} | ||
System.out.println(); | ||
} | ||
return new Maze(grid, graph, start, end); | ||
} | ||
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/** | ||
* Constructs a graph from the maze grid. This is a little clunky and it might be better just to | ||
* do a DFS through the grid. Instead, we look at the neighbours of every empty cell. If it has | ||
* more than 2 neighbours, or if it has exactly 2 and they are not opposite each other, then we | ||
* have a node in the graph. | ||
*/ | ||
private static void parseMaze(ImmutableGraph.Builder<Coord> builder, CharGrid grid) { | ||
// Determine the nodes of the graph. A position is a node if it is S (start) or E (end), or if | ||
// it has non-walls on two non-opposite sides. | ||
Set<Coord> nodes = new LinkedHashSet<>(); | ||
for (Coord coord : grid.coords()) { | ||
switch (grid.get(coord)) { | ||
case 'S', 'E' -> nodes.add(coord); | ||
case '.' -> { | ||
if (isCorner(grid, coord)) { | ||
nodes.add(coord); | ||
} | ||
} | ||
case '#' -> {} | ||
default -> throw new AssertionError(grid.get(coord)); | ||
} | ||
} | ||
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// Trace each row, making an edge between two consecutive nodes unless there is a wall between. | ||
for (int line = 1; line < grid.height() - 1; line++) { | ||
Coord prev = null; | ||
for (int col = 1; col < grid.width() - 1; col++) { | ||
Coord here = new Coord(line, col); | ||
if (grid.get(here) == '#') { | ||
prev = null; | ||
} | ||
if (nodes.contains(here)) { | ||
if (prev != null) { | ||
builder.putEdge(prev, here); | ||
} | ||
prev = here; | ||
} | ||
} | ||
} | ||
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// Same thing for the columns. | ||
for (int col = 1; col < grid.width() - 1; col++) { | ||
Coord prev = null; | ||
for (int line = 1; line < grid.height() - 1; line++) { | ||
Coord here = new Coord(line, col); | ||
if (grid.get(here) == '#') { | ||
prev = null; | ||
} | ||
if (nodes.contains(here)) { | ||
if (prev != null) { | ||
builder.putEdge(prev, here); | ||
} | ||
prev = here; | ||
} | ||
} | ||
} | ||
} | ||
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private static final Set<Dir> NS = EnumSet.of(Dir.N, Dir.S); | ||
private static final Set<Dir> EW = EnumSet.of(Dir.E, Dir.W); | ||
private static final Set<Set<Dir>> NS_OR_EW = ImmutableSet.of(NS, EW); | ||
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private static boolean isCorner(CharGrid grid, Coord coord) { | ||
Set<Dir> adjacent = | ||
Dir.NEWS.stream().filter(dir -> grid.get(dir.move(coord)) != '#').collect(toSet()); | ||
return switch (adjacent.size()) { | ||
case 0, 1 -> false; | ||
case 3, 4 -> true; | ||
case 2 -> !NS_OR_EW.contains(adjacent); | ||
default -> throw new AssertionError(adjacent.size()); | ||
}; | ||
} | ||
} |
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