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refactor: godot.svg (634 -> 572)
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* remove xlink (refs: d1e77ff)
* remove floating precision to numbers
* replace `transform="matrix(-1 0 0 1 512 0)"` (34B) with `x="-512" transform="scale(-1,1)"` (32B)
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romain-dartigues committed Sep 18, 2024
1 parent 93b0938 commit 6cffa12
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions images/svg/godot.svg
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