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Add asynchronous ACK handling to S3 and SQS inputs (#40699)
Modify SQS ingestion to listen for ACKs asynchronously so that input workers can keep reading new objects after a previous one has been published, instead of blocking on full upstream ingestion. This addresses the bottleneck where ingesting many small objects is slow as each one waits for a full ingestion round trip. With a default configuration, SQS queues with many small objects are now ingested up to 60x faster.
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@@ -23112,6 +23112,38 @@ Contents of probable licence file $GOMODCACHE/github.com/xdg-go/[email protected]/LIC | |
of your accepting any such warranty or additional liability. | ||
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-------------------------------------------------------------------------------- | ||
Dependency : github.com/zyedidia/generic | ||
Version: v1.2.1 | ||
Licence type (autodetected): MIT | ||
-------------------------------------------------------------------------------- | ||
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Contents of probable licence file $GOMODCACHE/github.com/zyedidia/[email protected]/LICENSE: | ||
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MIT License | ||
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Copyright (c) 2021: Zachary Yedidia. | ||
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Permission is hereby granted, free of charge, to any person obtaining | ||
a copy of this software and associated documentation files (the | ||
"Software"), to deal in the Software without restriction, including | ||
without limitation the rights to use, copy, modify, merge, publish, | ||
distribute, sublicense, and/or sell copies of the Software, and to | ||
permit persons to whom the Software is furnished to do so, subject to | ||
the following conditions: | ||
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The above copyright notice and this permission notice shall be | ||
included in all copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | ||
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY | ||
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, | ||
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | ||
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | ||
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-------------------------------------------------------------------------------- | ||
Dependency : go.elastic.co/apm/module/apmelasticsearch/v2 | ||
Version: v2.6.0 | ||
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// Copyright Elasticsearch B.V. and/or licensed to Elasticsearch B.V. under one | ||
// or more contributor license agreements. Licensed under the Elastic License; | ||
// you may not use this file except in compliance with the Elastic License. | ||
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package awss3 | ||
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import ( | ||
"github.com/zyedidia/generic/queue" | ||
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"github.com/elastic/beats/v7/libbeat/beat" | ||
"github.com/elastic/beats/v7/libbeat/common/acker" | ||
) | ||
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type awsACKHandler struct { | ||
pending *queue.Queue[pendingACK] | ||
ackedCount int | ||
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pendingChan chan pendingACK | ||
ackChan chan int | ||
} | ||
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type pendingACK struct { | ||
eventCount int | ||
ackCallback func() | ||
} | ||
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func newAWSACKHandler() *awsACKHandler { | ||
handler := &awsACKHandler{ | ||
pending: queue.New[pendingACK](), | ||
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// Channel buffer sizes are somewhat arbitrary: synchronous channels | ||
// would be safe, but buffers slightly reduce scheduler overhead since | ||
// the ack loop goroutine doesn't need to wake up as often. | ||
// | ||
// pendingChan receives one message each time an S3/SQS worker goroutine | ||
// finishes processing an object. If it is full, workers will not be able | ||
// to advance to the next object until the ack loop wakes up. | ||
// | ||
// ackChan receives approximately one message every time an acknowledged | ||
// batch of events contains at least one event from this input. (Sometimes | ||
// fewer if messages can be coalesced.) If it is full, acknowledgement | ||
// notifications for inputs/queue will stall until the ack loop wakes up. | ||
// (This is a much worse consequence than pendingChan, but ackChan also | ||
// receives fewer messages than pendingChan by a factor of ~thousands, | ||
// so in practice it's still low-impact.) | ||
pendingChan: make(chan pendingACK, 10), | ||
ackChan: make(chan int, 10), | ||
} | ||
go handler.run() | ||
return handler | ||
} | ||
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func (ah *awsACKHandler) Add(eventCount int, ackCallback func()) { | ||
ah.pendingChan <- pendingACK{ | ||
eventCount: eventCount, | ||
ackCallback: ackCallback, | ||
} | ||
} | ||
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// Called when a worker is closing, to indicate to the ack handler that it | ||
// should shut down as soon as the current pending list is acknowledged. | ||
func (ah *awsACKHandler) Close() { | ||
close(ah.pendingChan) | ||
} | ||
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func (ah *awsACKHandler) pipelineEventListener() beat.EventListener { | ||
return acker.TrackingCounter(func(_ int, total int) { | ||
// Notify the ack handler goroutine | ||
ah.ackChan <- total | ||
}) | ||
} | ||
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// Listener that handles both incoming metadata and ACK | ||
// confirmations. | ||
func (ah *awsACKHandler) run() { | ||
for { | ||
select { | ||
case result, ok := <-ah.pendingChan: | ||
if ok { | ||
ah.pending.Enqueue(result) | ||
} else { | ||
// Channel is closed, reset so we don't receive any more values | ||
ah.pendingChan = nil | ||
} | ||
case count := <-ah.ackChan: | ||
ah.ackedCount += count | ||
} | ||
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// Finalize any objects that are now completed | ||
for !ah.pending.Empty() && ah.ackedCount >= ah.pending.Peek().eventCount { | ||
result := ah.pending.Dequeue() | ||
ah.ackedCount -= result.eventCount | ||
// Run finalization asynchronously so we don't block the SQS worker | ||
// or the queue by ignoring the ack handler's input channels. Ordering | ||
// is no longer important at this point. | ||
if result.ackCallback != nil { | ||
go result.ackCallback() | ||
} | ||
} | ||
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// If the input is closed and all acks are completed, we're done | ||
if ah.pending.Empty() && ah.pendingChan == nil { | ||
return | ||
} | ||
} | ||
} |
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