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Electronic Arts

Electronic Arts, inspiring a global community of players to explore new ways to play every day

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  1. CnC_Remastered_Collection CnC_Remastered_Collection Public

    C++ 18.3k 4.7k

  2. EASTL EASTL Public

    EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.

    C++ 8k 916

  3. ea-async ea-async Public

    EA Async implements async-await methods in the JVM.

    Java 1.4k 128

  4. dem-bones dem-bones Public

    An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses

    C++ 857 153

  5. EAStdC EAStdC Public

    EAStdC is a package which implements basic library facilities that are similar to those in the standard C library.

    C++ 485 93

  6. gigi gigi Public

    A framework for rapid prototyping and development of real-time rendering techniques.

    Python 465 21

Repositories

Showing 10 of 44 repositories
  • helmci Public

    helmci is a program that takes a set of helm release values and automatically deploys them to a Kubernetes cluster

    electronicarts/helmci’s past year of commit activity
    Rust 13 BSD-3-Clause 5 0 0 Updated Sep 17, 2024
  • gigi Public

    A framework for rapid prototyping and development of real-time rendering techniques.

    electronicarts/gigi’s past year of commit activity
    Python 465 21 2 0 Updated Sep 16, 2024
  • EASTL Public

    EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.

    electronicarts/EASTL’s past year of commit activity
    C++ 7,951 BSD-3-Clause 916 69 12 Updated Sep 9, 2024
  • EAThread Public

    EAThread implements a unified cross-platform interface for multithreaded programming.

    electronicarts/EAThread’s past year of commit activity
    C++ 294 95 2 5 Updated Sep 9, 2024
  • EAStdC Public

    EAStdC is a package which implements basic library facilities that are similar to those in the standard C library.

    electronicarts/EAStdC’s past year of commit activity
    C++ 485 93 7 6 Updated Sep 9, 2024
  • EAMain Public

    EAMain provides a multi-platform entry point used for platforms that don't support console output, return codes and command-line arguments.

    electronicarts/EAMain’s past year of commit activity
    C++ 44 35 1 3 Updated Sep 9, 2024
  • EAAssert Public

    EAAssert is a simple and lightweight assert technology.

    electronicarts/EAAssert’s past year of commit activity
    C++ 41 41 0 3 Updated Sep 9, 2024
  • EATest Public

    EATest is a C++ unit testing framework. It's goal is to have a scalable architecture, have minimal dependencies, and simple usage.

    electronicarts/EATest’s past year of commit activity
    C++ 39 31 0 2 Updated Sep 9, 2024
  • EABase Public

    EABase is a small set of header files that define platform-independent data types and platform feature macros.

    electronicarts/EABase’s past year of commit activity
    C++ 166 99 2 4 Updated Sep 9, 2024
  • ava-capture Public

    Ava Capture is a distributed system to control and record several cameras from a central UI. This system would typically be used for a photogrammetry or 4D capture rig based on Ximea cameras.

    electronicarts/ava-capture’s past year of commit activity
    Python 65 17 0 45 Updated Sep 4, 2024

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