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New glyphs and cost system #13
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All living entities now have a mana pool based on their maximum health. Ploys now cost mana and will drain the caster's life in place of mana if there is not a sufficient amount available. Living entities regenerate mana at a slow rate. Planned items:
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Mana values are still needing some tweaking but I'm marking this as ready for review. |
# Conflicts: # src/client/java/dev/enjarai/trickster/render/SpellCircleRenderer.java # src/client/java/dev/enjarai/trickster/screen/SpellPartWidget.java # src/main/java/dev/enjarai/trickster/spell/tricks/blunder/BlunderException.java
Put this back into draft due to serious balance issues. |
Instant death spells have now been made far more difficult to use. |
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Armour stands no longer have mana or blood mana. We're now actually ready to merge. |
Added five new glyphs, four distortions and one ploy. Will be starting work on making tricks cost mana.