Add macOS keystate support #31
Workflow file for this run
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name: CI Build | |
# Perform CI builds for pull requests targeting the dev branches. | |
on: [push, pull_request] | |
jobs: | |
linux: | |
name: ${{ matrix.config.name }} | |
runs-on: ${{ matrix.config.os }} | |
strategy: | |
fail-fast: false | |
matrix: | |
config: | |
- { | |
name: "Ubuntu GCC Release", | |
os: ubuntu-latest, | |
artifact: "gfxreconstruct-dev-ubuntu-gcc-release", | |
type: "release", | |
build_dir: "build", | |
cc: "gcc", cxx: "g++" | |
} | |
- { | |
name: "Ubuntu GCC Debug", | |
os: ubuntu-latest, | |
artifact: "gfxreconstruct-dev-ubuntu-gcc-debug", | |
type: "debug", | |
build_dir: "dbuild", | |
cc: "gcc", cxx: "g++" | |
} | |
steps: | |
- name: Clone repository | |
uses: actions/checkout@v1 | |
- name: Install build dependencies | |
run: | | |
sudo apt-get update | |
sudo apt-get install -y libx11-xcb-dev libxcb-keysyms1-dev libwayland-dev libxrandr-dev liblz4-dev libzstd-dev | |
- uses: lukka/get-cmake@latest | |
with: | |
cmakeVersion: 3.16.3 | |
- name: Run build script | |
run: | | |
if [ "${{ matrix.config.type }}" == "release" ] | |
then | |
clang-format --version # A check for version 9 should be added. | |
git fetch origin ${{ github.base_ref }} # Fetch target branch to FETCH_HEAD for code style check. | |
python3 scripts/build.py --skip-tests --config ${{ matrix.config.type }} --check-code-style-base FETCH_HEAD | |
else | |
python3 scripts/build.py --skip-tests --config ${{ matrix.config.type }} --skip-check-code-style | |
fi | |
- name: Prepare artifacts | |
run: | | |
cp LICENSE.txt ${{ matrix.config.build_dir }}/linux/x64/output/bin/ | |
cp LICENSE_ThirdParty.txt ${{ matrix.config.build_dir }}/linux/x64/output/bin/ | |
cp USAGE_desktop_Vulkan.md ${{ matrix.config.build_dir }}/linux/x64/output/bin/ | |
cp layer/vk_layer_settings.txt ${{ matrix.config.build_dir }}/linux/x64/output/bin/ | |
mv ${{ matrix.config.build_dir }}/linux/x64/output/bin gfxreconstruct-dev | |
mv ${{ matrix.config.build_dir }}/linux/x64/output/lib*/*.so gfxreconstruct-dev/ | |
mv ${{ matrix.config.build_dir }}/linux/x64/output/share/vulkan/explicit_layer.d/*.json gfxreconstruct-dev/ | |
- name: Upload artifacts | |
uses: actions/upload-artifact@v1 | |
with: | |
name: ${{ matrix.config.artifact }} | |
path: ./gfxreconstruct-dev | |
windows: | |
name: ${{ matrix.config.name }} | |
runs-on: ${{ matrix.config.os }} | |
strategy: | |
fail-fast: false | |
matrix: | |
config: | |
- { | |
name: "Windows MSVC Release", | |
os: windows-latest, | |
artifact: "gfxreconstruct-dev-windows-msvc-release", | |
type: "release", | |
build_dir: "build", | |
cc: "cl", cxx: "cl" | |
} | |
- { | |
name: "Windows MSVC Debug", | |
os: windows-latest, | |
artifact: "gfxreconstruct-dev-windows-msvc-debug", | |
type: "debug", | |
build_dir: "dbuild", | |
cc: "cl", cxx: "cl" | |
} | |
steps: | |
- name: Clone repository | |
uses: actions/checkout@v1 | |
- name: Run build script | |
run: | | |
python scripts\build.py --skip-check-code-style --skip-tests --config ${{ matrix.config.type }} | |
- name: Prepare artifacts | |
run: | | |
copy LICENSE.txt ${{ matrix.config.build_dir }}\windows\x64\output\bin\ | |
copy LICENSE_ThirdParty.txt ${{ matrix.config.build_dir }}\windows\x64\output\bin\ | |
copy USAGE_desktop_D3D12.md ${{ matrix.config.build_dir }}\windows\x64\output\bin\ | |
copy USAGE_desktop_Vulkan.md ${{ matrix.config.build_dir }}\windows\x64\output\bin\ | |
copy layer\vk_layer_settings.txt ${{ matrix.config.build_dir }}\windows\x64\output\bin\ | |
move ${{ matrix.config.build_dir }}\windows\x64\output\bin gfxreconstruct-dev | |
- name: Upload artifacts | |
uses: actions/upload-artifact@v1 | |
with: | |
name: ${{ matrix.config.artifact }} | |
path: .\gfxreconstruct-dev | |
macOS: | |
name: ${{ matrix.config.name }} | |
runs-on: ${{ matrix.config.os }} | |
strategy: | |
fail-fast: false | |
matrix: | |
config: | |
- { | |
name: "macOS Release", | |
os: macos-latest, | |
artifact: "gfxreconstruct-dev-macOS-release", | |
type: "release", | |
build_dir: "build" | |
} | |
- { | |
name: "macOS Debug", | |
os: macos-latest, | |
artifact: "gfxreconstruct-dev-macOS-debug", | |
type: "debug", | |
build_dir: "dbuild" | |
} | |
steps: | |
- name: Clone repository | |
uses: actions/checkout@v1 | |
- name: Unlink conflicting packages | |
run: brew unlink zstd lz4 | |
- name: Cache dependencies | |
id: cache-deps | |
uses: actions/cache@v3 | |
with: | |
path: ~/deps | |
key: ${{ inputs.os }} deps ${{ hashFiles('.github/workflows/scripts/build-dependencies-macos.sh') }} | |
- name: Build dependencies | |
if: steps.cache-deps.outputs.cache-hit != 'true' | |
run: .github/workflows/scripts/build-dependencies-macos.sh | |
- name: Run build script | |
run: | | |
python3 scripts/build.py --skip-check-code-style --skip-tests --config ${{ matrix.config.type }} --cmake-extra "CMAKE_PREFIX_PATH=$HOME/deps" --cmake-extra CMAKE_OSX_DEPLOYMENT_TARGET=10.13 | |
- name: Prepare artifacts | |
run: | | |
cp LICENSE.txt ${{ matrix.config.build_dir }}/darwin/universal/output/bin/ | |
cp LICENSE_ThirdParty.txt ${{ matrix.config.build_dir }}/darwin/universal/output/bin/ | |
cp USAGE_desktop_Vulkan.md ${{ matrix.config.build_dir }}/darwin/universal/output/bin/ | |
cp layer/vk_layer_settings.txt ${{ matrix.config.build_dir }}/darwin/universal/output/bin/ | |
mv ${{ matrix.config.build_dir }}/darwin/universal/output/bin gfxreconstruct-dev | |
mv ${{ matrix.config.build_dir }}/darwin/universal/output/lib*/*.dylib gfxreconstruct-dev/ | |
mv ${{ matrix.config.build_dir }}/darwin/universal/output/share/vulkan/explicit_layer.d/*.json gfxreconstruct-dev/ | |
# GitHub's artifact uploader doesn't preserve permissions, so zip everything ourselves | |
# This will result in a zip in a zip, but Finder's unzip will conveniently unzip both at once, so it's not too bad | |
cd gfxreconstruct-dev | |
zip -r9 "../${{ matrix.config.artifact }}.zip" * | |
- name: Upload artifacts | |
uses: actions/upload-artifact@v1 | |
with: | |
name: ${{ matrix.config.artifact }} | |
path: ${{ matrix.config.artifact }}.zip | |
android: | |
name: ${{ matrix.config.name }} | |
runs-on: ${{ matrix.config.os }} | |
strategy: | |
fail-fast: false | |
matrix: | |
config: | |
- { | |
name: "Android Release/Debug", | |
os: ubuntu-latest, | |
artifact: "gfxreconstruct-dev-android" | |
} | |
steps: | |
- name: Clone repository | |
uses: actions/checkout@v1 | |
- name: Update submodules | |
run: | | |
git submodule update --init | |
- name: Gradle build | |
run: | | |
cd android | |
sh gradlew assembleRelease assembleDebug | |
- name: Prepare artifacts | |
run: | | |
mkdir gfxreconstruct-dev | |
mkdir gfxreconstruct-dev/layer | |
mkdir gfxreconstruct-dev/tools | |
cp LICENSE.txt gfxreconstruct-dev/ | |
cp LICENSE_ThirdParty.txt gfxreconstruct-dev/ | |
cp USAGE_android.md gfxreconstruct-dev/ | |
cp layer/vk_layer_settings.txt gfxreconstruct-dev/ | |
cp -r android/layer/build/intermediates/cmake/release/obj/arm64-v8a gfxreconstruct-dev/layer/ | |
cp -r android/layer/build/intermediates/cmake/release/obj/armeabi-v7a gfxreconstruct-dev/layer/ | |
cp android/tools/replay/build/outputs/apk/debug/replay-debug.apk gfxreconstruct-dev/tools/ | |
cp android/scripts/gfxrecon.py gfxreconstruct-dev/tools/ | |
- name: Upload artifacts | |
uses: actions/upload-artifact@v1 | |
with: | |
name: ${{ matrix.config.artifact }} | |
path: ./gfxreconstruct-dev |