Wonderment Fantasy Immersion Platform
v0.12 - Loading external plugins, demonstrating sac-tnm v0.5 as an external plugin, external font and extended character loading. Actual fullscreen. Auto testing framework.
kcop_v0.12.mp4
v0.11 - Major refactoring into modules, display 'fullscreen' toggle, json-loaded display panes, colorPalette nav from assignable button
kcop0_11_features.mp4
v0.10 - Immersion state persist, profile settings, AI hints
kcop0_10_features.mp4
v0.9 - Save profile, load narrative, counter support for immersions
kcop0_9_nav_load_sav_profile.mp4
v0.8 - AI button, basic menu implementation with quick button example. Profile view and profile-based narrative loading
kcop0_8_menu_profile.mp4
v0.7 - clean up of golden ratio layout, creation of text panes layout, text continuation between panes, asset-driven font size for display text
kcop0_7_font_layout_sizing.mp4
v0.6 - display view layout interface, image and music fade in / out, music cross-fade, narrative asset-driven fade, status view with narrative completion bar
kcop0_6_fade_layout.mp4
v0.5 - initial display view layout, narrative-driven image, sound, and music triggers
kcop0_5_image_sound_music.mp4
v0.4 - implementing font load from .ttf, refactoring narrative to support timed events, implementing block and narrative timers
kcop0_4_layout.mp4
v0.3 - displaying mouseclick and keypress inputs, capturing scroll log, tracking immersion and local time timers, pause button for immersion timer
kcop0_3_layout.mp4
v0.2 - narrative sequence and CYOA-style navigation, clickable color palette, specifying layout areas
JSON-driven Narrative 'sequence' and 'navigation' (JSON shown) :
kcop0_2_narrative_seq_nav.mp4
Clickable Color Palette:
kcop0_2_color_palette.mp4
v0.1 - JSON-loading narrative assets, quantized color palette, initial layout
Rendering and navigating narrative asset:
kcop0_1_narrative_loader-2023-01-15_09.14.01.mp4
Navigating quantized color palette: