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This repository has been archived by the owner on Jan 13, 2022. It is now read-only.

Fix Lobby2 Steam Client not being detached correctly (CVSS score: n/a) #126

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Original file line number Diff line number Diff line change
Expand Up @@ -603,5 +603,5 @@ void Lobby2Client_Steam_Impl::OnDetach(void)
{
DataStructures::List<RakNetSocket2* > sockets;
rakPeerInterface->GetSockets(sockets);
((RNS2_Windows*)sockets[0])->SetSocketLayerOverride(this);
((RNS2_Windows*)sockets[0])->SetSocketLayerOverride(NULL);
}