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reflect damage fixes in README examples
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facundoolano committed May 3, 2021
1 parent 4fc62ca commit 08b1301
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11 changes: 5 additions & 6 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -61,12 +61,11 @@ When you return to the home directory, the hero's health points are restored:
The further from home you move the hero, the tougher the enemies will get. If you go to far or too long without restoring your health your hero is likely to die in battle, causing the game to reset.

~ $ rpg dev/facundoolano/rpg-cli/target/debug/
enemy[5][xxxx][----]@~/dev/facundoolano/rpg-cli
enemy[5][xxxx][----]@~/dev/facundoolano/rpg-cli -30hp
hero[1][xx--][xxx-]@~/dev/facundoolano/rpg-cli -3hp
enemy[5][xxx-][----]@~/dev/facundoolano/rpg-cli -40hp
hero[1][----][xxx-]@~/dev/facundoolano/rpg-cli -3hp
hero[1][----][xxx-]@~/dev/facundoolano/rpg-cli 💀
enemy[6][xxxx][----]@~/dev/facundoolano/rpg-cli/target/debug
hero[2][x---][xxx-]@~/dev/facundoolano/rpg-cli/target/debug -16hp
enemy[6][xxxx][----]@~/dev/facundoolano/rpg-cli/target/debug -8hp
hero[2][----][xxx-]@~/dev/facundoolano/rpg-cli/target/debug -18hp
hero[2][----][xxx-]@~/dev/facundoolano/rpg-cli/target/debug 💀
~ $ rpg
hero[1]@home
hp:[xxxxxxxxxx] 25/25
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