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1.0.0-beta

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@github-actions github-actions released this 05 Sep 23:19
· 31 commits to main since this release

Added

  • Quest to beat your own shadow #86
  • Easter egg quest #87
  • Sorcerer enemy class #88
  • Stat increasing stones #95
  • Effect rings as items and equipment, initial set of stat-based rings #98
  • RegenHP and RegenMP rings #109
  • Status effect rings #110
  • Battle related rings #113
  • Treasure related rings #114
  • Ring related quests #115

Changed

  • Remember unlocked quests and todo list order #89
  • Cheaper ether 62bb9ed
  • Renamed status effects "poisoned" to "poison" and "burning" to "burn" #92
  • Doubled ether restored mp 0e01209
  • Tweaked enemy levels to be based primarily on distance from home rather than player level 0798d53
  • Changed internal representation of equipment #99
  • When a magic-using character runs out of mp, its physical attacks incorporate the weapon contribution 39c5e01
  • Changed internal representation of items #105
  • Fail gracefully on data breaking changes #107
  • Show items bought and money spent in the buy command output #108
  • Show mp cost in magic attacks 9f92efc
  • The stat command can be used to describe items and equipment #117
  • Equipment level found in chest based on distance instead of player level d22d3b9
  • Game balance related tweaks #118

Fixed

  • Reach level 50 and 100 unlock and reward 4128f75
  • Properly report raise class levels quest progress e7d73f9
  • Reach level quests rewarded when multiple levels raised in a single event 60f5fb2
  • Give base mp when switching to a magic class from a non base level 96c2de6
  • Missed levels with class quest completion 1ec760
  • Tweak gold found in chests 0317979 83691fa
  • Don't add xp beyond the actual inflicted damage (prevents high xp when beating weaker enemies) 812a5f1
  • Continue moving through dirs after successful bribe/run away 570a0de