v1.121 #1608
main.yml
on: release
Matrix: buildWithLinux
Deploy to the Google Play Store Test
0s
Announce Release to Social Media
0s
Annotations
3 errors and 8 warnings
Deploy to the Mac App Store
Process completed with exit code 1.
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Deploy to the Microsoft Store
Process completed with exit code 1.
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Deploy to the App Store
Process completed with exit code 1.
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Build for StandaloneOSX
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Build for StandaloneOSX
No checksum defined for cask 'unity-hub', skipping verification.
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Build for StandaloneOSX
macOS's Gatekeeper has been disabled for this Cask
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Build for StandaloneWindows64
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Build for StandaloneWindows
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Build for WSAPlayer
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Deploy to the Microsoft Store
The following actions uses node12 which is deprecated and will be forced to run on node16: davidmfinol/replace-action@master. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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Deploy to the Microsoft Store
The following actions use a deprecated Node.js version and will be forced to run on node20: kuler90/setup-unity@v1, davidmfinol/replace-action@master, microsoft/setup-msstore-cli@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Artifacts
Produced during runtime
Name | Size | |
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cgs-WSAPlayer2
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185 MB |
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