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Test, Build, and Deploy with GameCI #1382

Test, Build, and Deploy with GameCI

Test, Build, and Deploy with GameCI #1382

Manually triggered October 16, 2023 15:00
Status Success
Total duration 1h 33m 33s
Artifacts 2

main.yml

on: workflow_dispatch
Matrix: buildWithLinux
Build for StandaloneOSX
29m 55s
Build for StandaloneOSX
Deploy to the App Store
27m 31s
Deploy to the App Store
Deploy to the Google Play Store
0s
Deploy to the Google Play Store
Deploy to the Web via Firebase
34s
Deploy to the Web via Firebase
Matrix: buildWithWindows
Deploy to the Mac App Store
0s
Deploy to the Mac App Store
Deploy to the Microsoft Store
0s
Deploy to the Microsoft Store
Deploy to the Steam Marketplace
0s
Deploy to the Steam Marketplace
Announce Release to Social Media
0s
Announce Release to Social Media
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Annotations

2 errors and 1 warning
Build for StandaloneWindows64
There was an error building the project. Please read the logs for details.
Build for StandaloneWindows
There was an error building the project. Please read the logs for details.
Build for Android
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.

Artifacts

Produced during runtime
Name Size
cgs-WebGL Expired
58.4 MB
cgs-iOS Expired
1.4 GB