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Test, Build, and Deploy with GameCI #1457

Test, Build, and Deploy with GameCI

Test, Build, and Deploy with GameCI #1457

Manually triggered December 31, 2023 23:02
Status Failure
Total duration 46m 51s
Artifacts 3

main.yml

on: workflow_dispatch
Matrix: buildWithLinux
Build for StandaloneOSX
40m 4s
Build for StandaloneOSX
Deploy to the App Store
0s
Deploy to the App Store
Deploy to the Google Play Store
0s
Deploy to the Google Play Store
Deploy to the Web via Firebase
0s
Deploy to the Web via Firebase
Matrix: buildWithWindows
Deploy to the Mac App Store
0s
Deploy to the Mac App Store
Deploy to the Steam Marketplace
0s
Deploy to the Steam Marketplace
Build for WSAPlayer
0s
Build for WSAPlayer
Announce Release to Social Media
0s
Announce Release to Social Media
Deploy to the Microsoft Store
0s
Deploy to the Microsoft Store
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Annotations

1 error and 5 warnings
Build for Android
Build failed with exit code 1
Build for Android
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for iOS
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for WebGL
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for StandaloneLinux64
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for StandaloneOSX
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.

Artifacts

Produced during runtime
Name Size
Card Game Simulator.app Expired
80 MB
cgs-StandaloneLinux64 Expired
392 MB
cgs-StandaloneOSX Expired
634 MB