A mp3 codec library for Paulcode's 3D Sound System. It based on parts of JLayer (mpeg decoder library), MP3SPI and Tritonus library.
How to deploy:
Use the ANT build script build.xml. Default build target is: main
How to use it:
If you use a IDE: Add the codec plugin to your build path. Add the line
import de.cuina.fireandfuel.CodecJLayerMP3;
to your the imports and
SoundSystemConfig.setCodec("mp3", CodecJLayerMP3.class);
to the codecs setup at your class where Paul's Sound System is used.
Please use the Paulscode's forum for advices, critique, etc. http://www.paulscode.com/forum/index.php?topic=496.0
License: LGPLv3